Burrowing Claws: Difference between revisions

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{{Opinion}}
{{Opinion}}
===Advantages===
===Advantages===
* Allows the player to dig through walls, making exploration of areas with locked doors or tight corridors much easier.
* Allows the player to dig through walls, making exploration of areas with locked doors or tight corridors much easier
* If the player has [[:Category:Unfinished and Prerelease Content|unfinished and prerelease content]] enabled, they can create staircases when out of combat, allowing for much easier exploration of the underground.
* If the player has [[:Category:Unfinished and Prerelease Content|unfinished and prerelease content]] enabled, they can create staircases when out of combat, allowing for much easier exploration of the underground
* Being able to dig through walls gives the player several tactical advantages, such as the ability to create bottlenecks or break line of sight with ranged enemies.
* Being able to dig through walls gives the player several tactical advantages, such as the ability to create bottlenecks or break line of sight with ranged enemies
* Provides short-blade class natural weapons, which have no penetration cap.
* Provides short-blade class natural weapons, which have no penetration cap


===Disadvantages===
===Disadvantages===
* The mutations listed penetration bonus only applies to walls. Penetration against creatures is instead determined by your strength.
* The mutations listed penetration bonus only applies to walls. Penetration against creatures is instead determined by your strength
* Requires significant mutation levels in order to match the damage output of higher tier weapons.
* Requires significant mutation levels in order to match the damage output of higher tier weapons
* As they are a short-blade and are always equipped, both the left hand and right hand claws are eligible for [[Rejoinder]], and can heavily impact the players DPS with that skill if the claws are not leveled up.
* As they are a short-blade and are always equipped, both the left hand and right hand claws are eligible for [[Rejoinder]], and can heavily impact the players DPS with that skill if the claws are not leveled up


===Considerations===
===Considerations===
* Any [[Mutated Human]] can temporarily get mid-level {{name}} by using a {{favilink|skulk injector}}.
* Any [[Mutated Human]] can temporarily get mid-level {{name}} by using a {{favilink|skulk injector}}
* Both Mutated Humans and [[True Kin]] may also get it by cooking with {{favilink|congealed skulk}}.
* Both Mutated Humans and [[True Kin]] may also get it by cooking with {{favilink|congealed skulk}}
** Without a recipe (such as [[Bone Babka]]), this can take several tries.
** Without a recipe (such as [[Bone Babka]]), this can take several tries
* Digging with [[vibro weapons]] will quickly destroy any wall even at {{name}} level 1, and higher levels don't further improve this.
* Digging with [[vibro weapons]] will quickly destroy any wall even at {{name}} level 1, and higher levels don't further improve this
* For [[unarmed]] combat, {{favilink|waxflab}} on hands will do slightly more damage than level 10 {{name}}, although it uses a different skill.
* For [[unarmed]] combat, {{favilink|waxflab}} on hands will do slightly more damage than level 10 {{name}}, although it uses a different skill


{{Mutation Navbox}}
{{Mutation Navbox}}
[[Category:Unfinished and Prerelease Content]]
[[Category:Unfinished and Prerelease Content]]
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