Butchery: Difference between revisions

180 bytes added ,  04:22, 15 January 2022
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{{name}} is a [[Cooking and Gathering]] skill that can be bought for 50 sp when the buyer has at least 15 intelligence, ignoring temporary boosts. It can be used to butcher a variety of animal ingredients that can either be eaten raw by a character with the {{favilink|Carnivorous}} mutation, or preserved into [[:Category:Preserved Food|cooking ingredients]] that can be used by characters with the [[Meal Preparation]] skill. This takes one full turn and will also splatter blood to adjacent cells.
{{name}} is a [[Cooking and Gathering]] skill that can be bought for 50 sp when the buyer has at least 15 intelligence, ignoring temporary boosts. It can be used to butcher a variety of animal ingredients that can either be eaten raw by a character with the {{favilink|Carnivorous}} mutation, or preserved into [[:Category:Preserved Food|cooking ingredients]] that can be used by characters with the [[Meal Preparation]] skill.
 
The [[action cost]] of butchering a corpse is normally 1000 (one full turn with normal [[quickness]]), but equipping one or more {{favilink|steel butcher knife|plural}} significantly reduces it.  The process will also splatter blood to adjacent cells.


Players with the Butchery skill will automatically butcher valid corpses as long as there are no hostiles nearby. This automatic butchering can be turned off in the abilities menu.
Players with the Butchery skill will automatically butcher valid corpses as long as there are no hostiles nearby. This automatic butchering can be turned off in the abilities menu.
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