Butchery: Difference between revisions

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→‎Butchering and Cybernetics: (not) destroyed on removal
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== Butchering and Cybernetics ==
== Butchering and Cybernetics ==
{{name}} can also be used to retrieve [[Cybernetics|cybernetic implants]] from the corpses of {{Qud text|&rimplant&ce&rd}} [[Putus Templar]]. Corpses that contain cybernetics are also unable to be consumed as food.{{Code Reference|class=Corpse}} This also counts for limbs that were dismembered that contain the implant.{{Code Reference|class=Body|method=Dismember}} There is a base 80% chance to salvage the implant. Otherwise, it is "ripped out of the (corpse), but destroy[ed] in the process".{{Code Reference|class=Cybernetics2ButcherableCybernetic}} Unlike other butcher attempts, this chance is rolled for every cybernetic in the corpse, which means multiple cybernetics can be butchered from one corpse.
{{name}} can also be used to retrieve [[Cybernetics|cybernetic implants]] from the corpses of {{Qud text|&rimplant&ce&rd}} [[Putus Templar]]. Corpses that contain cybernetics are also unable to be consumed as food.{{Code Reference|class=Corpse}} This also counts for limbs that were dismembered that contain the implant.{{Code Reference|class=Body|method=Dismember}} There is a base 80% chance to salvage the implant. Otherwise, it is "ripped out of the (corpse), but destroy[ed] in the process".{{Code Reference|class=Cybernetics2ButcherableCybernetic}} Unlike other butcher attempts, this chance is rolled for every cybernetic in the corpse, which means multiple cybernetics can be butchered from one corpse.  Additionally, it's possible to successfully butcher even those cybernetics that are normally destroyed on removal.


==Corpses that can be butchered==
==Corpses that can be butchered==
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