Butchery: Difference between revisions

10 bytes added ,  18:17, 11 November 2021
m
fix mysterious cargo bug that makes no sense (Characters.Corpse not returning correctly-capitalized object ID for goat or bear????)
mNo edit summary
m (fix mysterious cargo bug that makes no sense (Characters.Corpse not returning correctly-capitalized object ID for goat or bear????))
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               CT.ObjectID=ButcheredObjInfo.ObjectID, ButcheredObjInfo.JoinKey=ButcheredFoodInfo.JoinKey, ButcheredFoodInfo.PreservedInto=ButcheredPreserveInfo.ObjectID
               CT.ObjectID=ButcheredObjInfo.ObjectID, ButcheredObjInfo.JoinKey=ButcheredFoodInfo.JoinKey, ButcheredFoodInfo.PreservedInto=ButcheredPreserveInfo.ObjectID
   | fields  = CONCAT('{{(}}',CASE WHEN CH.Corpse<>'SlogCorpse' THEN 'non-unique ' ELSE '' END,'creatures with the corpse{{!}}',CH.Corpse,'{{!}}<br>{{)}}')=Creature & Corpse Drop Rate,
   | fields  = CONCAT('{{(}}',CASE WHEN CH.Corpse<>'SlogCorpse' THEN 'non-unique ' ELSE '' END,'creatures with the corpse{{!}}',CH.Corpse,'{{!}}<br>{{)}}')=Creature & Corpse Drop Rate,
               CONCAT('{{(}}favilink id{{!}}',CH.Corpse,'{{)}}')=Corpse,
               CONCAT('{{(}}favilink id{{!}}',CorpseData.ObjectID,'{{)}}')=Corpse,
               CONCAT('{{(}}non-food butcherable from the corpse{{!}}',CH.Corpse,'{{!}}<br>{{!}}3={{)}}')=Butchered Items,
               CONCAT('{{(}}non-food butcherable from the corpse{{!}}',CH.Corpse,'{{!}}<br>{{!}}3={{)}}')=Butchered Items,
               CONCAT('{{(}}favilink id{{!}}',ButcheredFoodInfo.ObjectID,'{{)}} <span style="color:#155352;">(',CT.Chance,'%)</span>')=Butchered Food,
               CONCAT('{{(}}favilink id{{!}}',ButcheredFoodInfo.ObjectID,'{{)}} <span style="color:#155352;">(',CT.Chance,'%)</span>')=Butchered Food,