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[[Category:Lore]] | [[Category:Lore]] | ||
{{As Of Patch|2.0.192.0}} | {{As Of Patch|2.0.192.0}} | ||
Caves of Qud uses an idiosyncratic system of measuring time. The base measurement the game uses is referred to as a TimeTick(also referred to as game ticks in this article). Each TimeTick can be generally considered to be an ingame turn at 100 [[quickness]]. | Caves of Qud uses an idiosyncratic system of measuring time. The base measurement the game uses is referred to as a TimeTick (also referred to as game ticks in this article). Each TimeTick can be generally considered to be an ingame turn at 100 [[quickness]]. | ||
There are 24 hours in a day, and 50 game ticks in an hour. | There are 24 hours in a day, and 50 game ticks in an hour. |