Carbide hand bones: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(17 intermediate revisions by 4 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.48}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|Y|{{(}}carbide hand bones{{)}}}}}}
| title = {{Qud text|{{Qud shader|Y|{{(}}carbide hand bones{{)}}}}}}
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| complexity = 3
| complexity = 3
| colorstr = &amp;C
| colorstr = &amp;C
| tilecolors = br
| renderstr = ç
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_2point
| inheritingfrom = BaseCyberneticsEquipment_2point
| dynamictable = {{Dynamic object|Items|CarbideHandBones}}
| unidentifiedimage = carbide hand bones unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = weird artifact
| desc = Blue carbide merely dents where weak collagen would be smashed to bits.
| desc = Blue carbide merely dents where weak collagen would be smashed to bits.


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Only compatible with True Kin genotypes{{)}}}}
Only compatible with True Kin genotypes{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{Cybernetics data infobox}}
{{Cybernetics data infobox}}
{{No Description}}
{{name|caps}} increase the damage potential for the implantee's unarmed attacks to {{dice tooltip|2d3}}. They are the lowest-damage [[unarmed]] implants available in {{gamename}}, being outclassed by the {{favilink|fullerite hand bones}} and {{favilink|crysteel hand bones}}, respectively.
 
They only affect the pair of hands they are implanted on, and do not apply to additional hands granted by {{favilink|helping hands}} (or {{favilink|Multiple Arms}}, in the rare scenario where a [[True Kin]] gains that mutation).
 
== Obtaining ==
The player can chose to begin the game with {{name}} as their starting cybernetic. They can also be purchased from a {{favilink|gutsmonger}} or found in a {{favilink|cybernetics rack}} attached to a {{favilink|becoming nook}}.
 
== See Also ==
* {{favilink|fullerite hand bones}}
* {{favilink|crysteel hand bones}}
 
{{Cybernetics Navbox}}
{{Cybernetics Navbox}}


[[Category:Cybernetics]]
[[Category:Cybernetics]]
19,173

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