Carbide long sword: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(23 intermediate revisions by 4 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|&amp;bcarbide&amp;y long sword}}
| title = {{Qud text|{{Qud shader|b|{{(}}carbide{{)}}}} long sword}}
| image = carbide long sword.png
| image = carbide long sword.png
| pv = 4
| pv = 4
| maxpv = 8
| maxpv = 8
| vibro = no
| damage = 1d8
| damage = 1d8
| weight = 6
| weight = 6
| featureweightinfo = yes
| commerce = 55
| commerce = 55
| weaponskill = {{SkillID to name|LongBlades}}
| id = Long Sword3
| tier = 3
| tier = 3
| weaponskill = {{SkillID to name|LongBlades}}
| colorstr = &amp;b
| colorstr = &amp;b
| tilecolors = by
| renderstr = \
| renderstr = \
| id = Long Sword3
| extra = {{Extra info|twohanded = no | metal = yes}}
| twohanded = no
| inheritingfrom = BaseLongBlade
| metal = yes
| dynamictable = {{Dynamic object|Items|Long Sword3}} </br>{{Dynamic object|MeleeWeapons|Long Sword3}}
| desc = A curved sword with a dull grey-blue metal blade.
| supportedmods = LongBladeMods,BladeMods,WeaponMods,CommonMods
| desc = Salt and scars form a comet's tail along the length of the azure blade's edge.
 
{{Qud shader|rules|{{(}}Strength Bonus Cap: 4
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
| categories = Long Blades
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
A middle-tier long blade. Often wielded by [[Goatfolk]], who are commonly found in the [[Jungle]].
{{Weapon Navbox}}
[[Category:Long Blades]]
[[Category:Long Blades]]
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