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imported>Trashmonks |
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| tier = 3 | | tier = 3 | ||
| colorstr = &b | | colorstr = &b | ||
| tilecolors = yb | |||
| renderstr = } | | renderstr = } | ||
| extra = {{Extra info|metal = yes}} | | extra = {{Extra info|metal = yes}} | ||
| inheritingfrom = BaseShield | | inheritingfrom = BaseShield | ||
| dynamictable = {{Dynamic object|Items|Carbide Shield}} | |||
| wornon = Hand | | wornon = Hand | ||
| supportedmods = ShieldMods,CommonMods | |||
| desc = A large shield, meant to be secured to your hand. | | desc = A large shield, meant to be secured to your hand. | ||
{{Qud shader|rules|{{(}}Shields only grant their AV when you successfully block an attack.{{)}}}} | {{Qud shader|rules|{{(}}Shields only grant their AV when you successfully block an attack.{{)}}}} | ||
| categories = Shields | | categories = Shields | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
{{ | A {{name}} is a [[tier]] 3 shield. When held in hand, it grants a base 25% chance to [[block]] attacks in melee combat. Like other metal items, it is susceptible to [[Rusted|rust]] and can be pulled towards {{Favilink|pulsed field magnet|plural}}. | ||
It is mechanically identical to the {{Favilink|eyeless crab shell}}, except that the {{name}} weighs less. | |||
{{Shield and Buckler Navbox}} |