Carbide shield: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(9 intermediate revisions by 4 users not shown)
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| tier = 3
| tier = 3
| colorstr = &b
| colorstr = &b
| tilecolors = yb
| renderstr = }
| renderstr = }
| extra = {{Extra info|metal = yes}}
| extra = {{Extra info|metal = yes}}
| inheritingfrom = BaseShield
| inheritingfrom = BaseShield
| dynamictable = {{Dynamic object|Items|Carbide Shield}}
| wornon = Hand
| wornon = Hand
| supportedmods = ShieldMods,CommonMods
| desc = A large shield, meant to be secured to your hand.
| desc = A large shield, meant to be secured to your hand.


{{Qud shader|rules|{{(}}Shields only grant their AV when you successfully block an attack.{{)}}}}
{{Qud shader|rules|{{(}}Shields only grant their AV when you successfully block an attack.{{)}}}}
| categories = Shields
| categories = Shields
| gameversion = 2.0.201.53
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
A {{name}} is a [[tier]] 3 shield. When held in hand, it grants a base 25% chance to [[block]] attacks in melee combat. Like other metal items, it is susceptible to [[Rusted|rust]] and can be pulled towards {{Favilink|pulsed field magnet|plural}}.


[[Category:Shields]]
It is mechanically identical to the {{Favilink|eyeless crab shell}}, except that the {{name}} weighs less.
 
{{Shield and Buckler Navbox}}
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