Carbine: Difference between revisions

1,583 bytes added ,  22:08, 12 November 2020
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imported>Trashmonks
(Updated by egocarib with game version 2.0.201.49 using QBE v1.0rc2)
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{{No Description}}
The {{name}} is a mid-tier [[rifle]] that is notable for its high rate of fire, combined with decent [[penetration]] and [[damage]] potential. It fires three {{favilink|lead slug|plural}} in a single shot, allowing it to potentially hit multiple targets. If found at a low level, it makes an excellent ranged weapon that can generally dispatch most early-game threats in one or two shots. It does, however, consume a decent amount of ammo, which might be difficult to sustain until a decent source of ammunition can be secured.
 
If not found early, the {{name}} is often outclassed by other weapons the player is likely to find. In particular, its unique mod-improved variant, the {{favilink|sparbine}}, can be obtained by completing the [[More Than a Willing Spirit]] quest that grants entry to {{favilink|Grit Gate}}.
 
== Obtaining ==
The {{name}} can be:
* Found as random loot in [[zone tier|mid-tier zones]] or occasionally equipped by random creatures.
** {{favilink|mechanimist rummager|plural}} have about a 10% chance to be carrying a {{name}}.{{Code Reference|namespace=XRL.World.Encounters.EncounterObjectBuilders|class=RummagerJunk}}
* Generated as a [[historic site]] [[relic]] if the sultan is associated with rifles and the historic site is in an area of [[zone tier|zone tier 4]].{{Code Reference|namespace=XRL.World|class=RelicGenerator}}
* Crafted with the [[Tinker II]] skill, after obtaining the required [[schematic]].
* [[Disarmed]] from {{favilink|carbine turret|plural}}, though this type of turret is somewhat rare.
 
== References ==
{{As Of Patch|2.0.201.49}}
<references />
 
{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}


[[Category:Rifles]]
[[Category:Rifles]]