Carbine: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.56 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(11 intermediate revisions by 2 users not shown)
Line 15: Line 15:
| accuracy = 10
| accuracy = 10
| shots = 3
| shots = 3
| ammoperaction = 3
| maxammo = 24
| maxammo = 24
| id = Carbine
| id = Carbine
| complexity = 1
| complexity = 1
| tier = 4
| tier = 3
| bits = 0014
| bits = 0014
| canbuild = yes
| canbuild = yes
Line 26: Line 27:
| extra = {{Extra info|twohanded = yes | metal = yes}}
| extra = {{Extra info|twohanded = yes | metal = yes}}
| inheritingfrom = BaseMagazineRifle
| inheritingfrom = BaseMagazineRifle
| dynamictable = {{Dynamic object|Guns|Carbine}}
| dynamictable = {{Dynamic object|Guns|Carbine}} </br>{{Dynamic object|Items|Carbine}}
| unknowntile = carbine unidentified.png
| unidentifiedimage = carbine unidentified.png
| unknownname = weird artifact
| unidentifiedname = weird artifact
| unknownaltname = rifle
| unidentifiedaltname = rifle
| desc = A composite carbine with a banana-shaped magazine.
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,RifleMods,MagazineMods
| desc = Carbon steel gleams on its sawed muzzle. A dented butt stock cuts at right angle to the shoulder.


{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles
{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles
Line 37: Line 39:
Multiple projectiles per shot: 3{{)}}}}
Multiple projectiles per shot: 3{{)}}}}
| categories = Rifles
| categories = Rifles
| gameversion = 2.0.201.56
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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