Category:Walls: Difference between revisions

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There are a wide variety of Walls in {{gamename}}, including rocks, fences, forcefields, vents, glass, and many others. Walls serve as one of the most common procedurally generated barriers. Walls have a high [[AV]] but can be destroyed with sufficient [[PV|penetration]] and [[damage]]. There are also certain forms of damage that are more effective against walls, such as damage from [[Burrowing Claws]] or [[Corrosive Gas Generation]].
{{main|Walls}}
 
[[Category:Items]]