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m (Added some headers for a basic outline) |
(book layout, categories, and some formatting. What constitutes a "page"?) |
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==Article Layout== | ==Article Layout== | ||
===Infoboxes=== | |||
Infoboxes, boxes which summarize data relating to the article, should appear at the top-right corner of the article content. Item tooltips are also "infoboxes". | |||
Infoboxes should generally summarize available information; speculation, as well as "unknown" or "n/a" rows, should be avoided. Most information required in infoboxes will be in ObjectBlueprints.xml. | |||
===Book Layout=== | ===Book Layout=== | ||
All books will have an [[Template:Item]] containing the title colored yellow, sprite, commerce value, and id. A section titled 'Contents' will contain the actual contents of the book, and will be formatted using <code><nowiki> {{ quote | <poem>{{#invoke: ColorParse | parse |(your text here)}}</poem>))</nowiki></code> for each "page". | |||
===NPC Layout=== | ===NPC Layout=== | ||
==Writing== | ==Writing== | ||
===Categories=== | |||
Categories will be named in their plural form, ex [[:Category:Artifacts]]. | |||
==Formatting== | |||
===Color=== | |||
The wiki already has a template for the main colors found inside Caves of Qud. Do not directly format the text with html;[[Template:Color]] has all hexcodes as well as way to quickly format a line with a single color. | |||
===Colored Names=== | |||
Item names such as [[Stopsvalinn]] have multicolor names in game. For ease of use, call [[Module:ColorParse]] instead of manually changing each letter using the Color Template. | |||
==Sprite Uploading== | ==Sprite Uploading== |