Cloning draught: Difference between revisions

40 bytes added ,  02:13, 15 April 2022
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* They must be able to bleed. They do ''not'' need to bleed {{Favilink | blood}} specifically; {{Favilink | sap}}, {{Favilink | gel}}, or any other liquid will also suffice.{{Code Reference | namespace = XRL.World | class = Effect | method = CanEffectTypeBeAppliedTo}}
* They must be able to bleed. They do ''not'' need to bleed {{Favilink | blood}} specifically; {{Favilink | sap}}, {{Favilink | gel}}, or any other liquid will also suffice.{{Code Reference | namespace = XRL.World | class = Effect | method = CanEffectTypeBeAppliedTo}}


==== Notable Eligibilities ====
===Effects===
Cloning a creature will apply the [[Budding]] effect to them. After a given amount of turns, a new clone of them will burst from the body, and a few blood splashes will spawn. If cooked with, 1 to 3 new clones will spawn over a period of turns.{{Code Reference | namespace = XRL.World.Parts.Effects | class = CookingDomainCloning_UnitMultipleClones}}
 
Clones spawn without any inventory items or equipment (except for innate/permanent items such as mutated limbs). However, if the cloned creature is a [[merchants|merchant]], their wares will restock independently from the original.
 
== Trivia ==
 
{{Opinion}}
 
Some interesting things are eligible for cloning:


* any organic creature modified by a {{Favilink | Graftek}} – It becomes metallic, but retains its organic status.
* any organic creature modified by a {{Favilink | Graftek}} – It becomes metallic, but retains its organic status.
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* {{Favilink | chairbear}}, {{Favilink | starmchair}} – It will begin to bud, but will not finish unless it's [[animated]].
* {{Favilink | chairbear}}, {{Favilink | starmchair}} – It will begin to bud, but will not finish unless it's [[animated]].


===Effects===
== See Also ==
Cloning a creature will apply the [[Budding]] effect to them. After a given amount of turns, a new clone of them will burst from the body, and a few blood splashes will spawn. If cooked with, 1 to 3 new clones will spawn over a period of turns.{{Code Reference | namespace = XRL.World.Parts.Effects | class = CookingDomainCloning_UnitMultipleClones}}
 
Clones spawn without any inventory items or equipment (except for innate/permanent items such as mutated limbs). However, if the cloned creature is a [[merchants|merchant]], their wares will restock independently from the original.
 
== Similar Items ==
{{favilink|metamorphic polygel}} is an item that can create copies of inventory items, instead of living things. While similar in function, metamorphic polygel is not at all mechanically related to {{name}}. Metamorphic polygel is not a liquid, and cannot be combined or used in the same way as cloning draught. They are completely different objects with different uses.
{{favilink|metamorphic polygel}} is an item that can create copies of inventory items, instead of living things. While similar in function, metamorphic polygel is not at all mechanically related to {{name}}. Metamorphic polygel is not a liquid, and cannot be combined or used in the same way as cloning draught. They are completely different objects with different uses.