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(more copy pasting. figuring out which stuff belongs on which page) |
(generalize "weapon"->"attack") |
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: {{Qud text|&GStep 1b}} - If at least one '''''singlet''''' roll was greater than the target's AV, the attack penetrates one time (or one ''more'' time if this is a subsequent triplet). If all three '''''singlet''''' rolls were greater than the target's AV, reduce the PV value by 2, return to {{Qud text|&gStep 1|unbolded}}, and perform another '''''triplet''''' of rolls to determine if the attack penetrates an additional time. ''(Continue this loop, reducing PV by 2 each time, until at least one '''''singlet''''' fails to roll higher than the target's AV.)'' | : {{Qud text|&GStep 1b}} - If at least one '''''singlet''''' roll was greater than the target's AV, the attack penetrates one time (or one ''more'' time if this is a subsequent triplet). If all three '''''singlet''''' rolls were greater than the target's AV, reduce the PV value by 2, return to {{Qud text|&gStep 1|unbolded}}, and perform another '''''triplet''''' of rolls to determine if the attack penetrates an additional time. ''(Continue this loop, reducing PV by 2 each time, until at least one '''''singlet''''' fails to roll higher than the target's AV.)'' | ||
In summary, the attack penetrates once for each '''''triplet''''' of rolls where at least one '''''singlet''''' was higher than the target's AV. | In summary, the attack penetrates once for each '''''triplet''''' of rolls where at least one '''''singlet''''' was higher than the target's AV.{{Code Reference | namespace = XRL.Rules | class = Stat | method = RollDamagePenetrations}} | ||
If all three rolls in the first '''''triplet''''' are equal to or lower than the target's AV, the attack fails to penetrate at all. | If all three rolls in the first '''''triplet''''' are equal to or lower than the target's AV, the attack fails to penetrate at all. | ||
=== Damage Rolls === | |||
Damage is calculated by rolling the attack damage for each penetration and summing the result. For example, if an attacker penetrates two times with an attack that does {{heart}}2d2 damage, the total damage is <code>2d2+2d2</code>. If the attack does not penetrate at least once, no damage is applied. | |||
==Melee Combat== | ==Melee Combat== |
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