Communications interlock: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(13 intermediate revisions by 2 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.201.48}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|Y|{{(}}communications interlock{{)}}}}}}
| title = {{Qud text|{{Qud shader|Y|{{(}}communications interlock{{)}}}}}}
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| complexity = 3
| complexity = 3
| colorstr = &amp;C
| colorstr = &amp;C
| tilecolors = rC
| renderstr = ç
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_2point
| inheritingfrom = BaseCyberneticsEquipment_2point
| dynamictable = {{Dynamic object|Items|CommunicationsInterlock}}
| unidentifiedimage = communications interlock unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = weird artifact
| desc = Between the multipronged sticktool and cipherbox, one can interface with all available robotic ports.
| desc = Between the multipronged sticktool and cipherbox, one can interface with all available robotic ports.


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Compute power on the local lattice increases this item's effectiveness.{{)}}}}
Compute power on the local lattice increases this item's effectiveness.{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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