Communications panel: Difference between revisions

Updated by egocarib with game version 2.0.202.104 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.202.104 using QBE v1.0rc2)
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| corpse = Rubble
| corpse = Rubble
| corpsechance = 100
| corpsechance = 100
| extra = {{Extra info|weight = 3000 | empsensitive = yes | metal = yes | solid = yes | isoccluding = yes}}
| extra = {{Extra info|weight = 3000 | empsensitive = yes | metal = yes | solid = yes | isoccluding = yes | chargeconsumeelectrical = 10000}}
| inheritingfrom = InorganicObject
| inheritingfrom = InorganicObject
| desc = Set into an ancient rust-stained metal box are a speaker and an anonymous button.
| desc = Set into an ancient rust-stained metal box are a speaker and an anonymous button.
| gameversion = 2.0.202.92
| gameversion = 2.0.202.104
}}
}}
<!-- END QBE -->The {{name}} is a powered communications panel outside the entrance to {{favilink|Grit Gate}}. The player can interact with the {{name}} to speak to the [[Barathrumites]].
<!-- END QBE -->The {{name}} is a powered communications panel outside the entrance to {{favilink|Grit Gate}}. The player can interact with the {{name}} to speak to the [[Barathrumites]].
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