Communications panel: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(One intermediate revision by the same user not shown)
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| inheritingfrom = InorganicObject
| inheritingfrom = InorganicObject
| chargeconsumeelectrical = 10000
| chargeconsumeelectrical = 10000
| desc = Set into an ancient rust-stained metal box are a speaker and an anonymous button.
| desc = Metal slats diffuse the volume of a two-way speaker. A small button pops from the bottom corner.
| gameversion = 2.0.204.52
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->The {{name}} is a powered communications panel outside the entrance to {{favilink|Grit Gate}}. The player can interact with the {{name}} to speak to the [[Barathrumites]].
<!-- END QBE -->The {{name}} is a powered communications panel outside the entrance to {{favilink|Grit Gate}}. The player can interact with the {{name}} to speak to the [[Barathrumites]].
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