Congealed shade oil: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(9 intermediate revisions by 2 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.200.71}}
{{Food
{{Food
| title = {{Qud text|congealed {{Qud shader|shade|shade oil}}}}
| title = {{Qud text|congealed {{Qud shader|shade|{{(}}shade oil{{)}}}}}}
| image = congealed shade oil.png
| image = congealed shade oil.png
| weight = 0
| weight = 0
| featureweightinfo = yes
| commerce = 4
| commerce = 4
| id = Congealed Shade Oil
| id = Congealed Shade Oil
| colorstr = &amp;y
| colorstr = &amp;y
| tilecolors = yK
| renderstr = %
| renderstr = %
| hunger = None
| hunger = None
| cookeffect = {{CookEffect ID to name|phase}}
| cookeffect = phase
| inheritingfrom = Preservable
| inheritingfrom = Preservable
| dynamictable = {{Dynamic object|Ruins_Ingredients|Congealed Shade Oil}} </br>{{Dynamic object|Deathlands_Ingredients|Congealed Shade Oil}}
| dynamictable = {{Dynamic object|Items|Congealed Shade Oil}} </br>{{Dynamic object|Ruins_Ingredients|Congealed Shade Oil}}
| desc = Shade oil was extracted from its injector, thickened in the acrid air, and bottled for culinary use.
| desc = Shade oil was extracted from its injector, thickened in the acrid air, and bottled for culinary use.
| categories = Preserved Food
| categories = Preserved Food
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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