Conservator: Difference between revisions

9 bytes added ,  14:44, 19 January 2023
Updated by egocarib with game version 2.0.204.51 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.203.32 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.51 using QBE v1.0rc2)
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| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| faction = {{creature faction|{{FactionID to name|Robots}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Tungsten Carbide Hammer-Fist|1|no|100}}{{inventory|Eaters' Crest|1|no|100}}{{inventory|LightLock|1|no|100}}
| inventory = {{inventory|Tungsten Carbide Hammer-Fist|1|no|100|no}}{{inventory|Eaters' Crest|1|no|100|no}}{{inventory|LightLock|1|no|100|no}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Bludgeon}} </br>{{SkillID to name|Cudgel_Expertise}} </br>{{SkillID to name|Shield}} </br>{{SkillID to name|Shield_Block}} </br>{{SkillID to name|Shield_StaggeringBlock}} </br>{{SkillID to name|Shield_DeftBlocking}} </br>{{SkillID to name|Shield_SwiftBlocking}} </br>{{SkillID to name|Shield_Slam}} </br>{{SkillID to name|Shield_ShieldWall}} </br>{{SkillID to name|Pistol_SteadyHands}} </br>{{SkillID to name|Pistol_Akimbo}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Bludgeon}} </br>{{SkillID to name|Cudgel_Expertise}} </br>{{SkillID to name|Shield}} </br>{{SkillID to name|Shield_Block}} </br>{{SkillID to name|Shield_StaggeringBlock}} </br>{{SkillID to name|Shield_DeftBlocking}} </br>{{SkillID to name|Shield_SwiftBlocking}} </br>{{SkillID to name|Shield_Slam}} </br>{{SkillID to name|Shield_ShieldWall}} </br>{{SkillID to name|Pistol_SteadyHands}} </br>{{SkillID to name|Pistol_Akimbo}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|14}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|14}}
| desc = Mirrored chrome spangles gather in waves and break on the seams of the dead-sitter colossus's electroplated chassis. Loose sequins, like free radicals, are sent tumbling by time and earth-pull.
| desc = Mirrored chrome spangles gather in waves and break on the seams of the dead-sitter colossus's electroplated chassis. Loose sequins, like free radicals, are sent tumbling by time and earth-pull.
| categories = Robots
| categories = Robots
| gameversion = 2.0.203.32
| gameversion = 2.0.204.51
}}
}}
<!-- END QBE -->'''Conservators''' are high level [[:Category:Robots (faction)|robots]] that are most commonly found in the {{favilink|Tomb of the Eaters}}. They have every [[Shield]] skill as well as [[Cudgel Proficiency]] and [[Bludgeon]], making them quite robust in melee combat, both [[Dazed|dazing]] and [[Stunned|stunning]] targets and attackers thanks to their high [[Attributes#Strength|Strength]]. They are equipped with a {{favilink id|LightLock}} for ranged combat, which fires {{Qud shader|W|Fat Photons}}, wide energy projectiles that cannot be [[DV|dodged]] and pierce through all targets along their path, similar to an {{favilink|Eigenrifle}}.
<!-- END QBE -->'''Conservators''' are high level [[:Category:Robots (faction)|robots]] that are most commonly found in the {{favilink|Tomb of the Eaters}}. They have every [[Shield]] skill as well as [[Cudgel Proficiency]] and [[Bludgeon]], making them quite robust in melee combat, both [[Dazed|dazing]] and [[Stunned|stunning]] targets and attackers thanks to their high [[Attributes#Strength|Strength]]. They are equipped with a {{favilink id|LightLock}} for ranged combat, which fires {{Qud shader|W|Fat Photons}}, wide energy projectiles that cannot be [[DV|dodged]] and pierce through all targets along their path, similar to an {{favilink|Eigenrifle}}.
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