Conservator: Difference between revisions

39 bytes added ,  14:52, 1 December 2020
Minor tweaks; note that they can also be found outside the tomb (such as deep underground or in the Stilt)
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(Minor tweaks; note that they can also be found outside the tomb (such as deep underground or in the Stilt))
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| gameversion = 2.0.201.53
| gameversion = 2.0.201.53
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<!-- END QBE -->The {{name}} is a high level [[:Category:Robots (faction)|robot]] found in the {{favilink|Tomb of the Eaters}} with every [[Shield]] skill available to them as well as [[Cudgel Proficiency]] and [[Bludgeon]], making them quite robust in melee combat. They are equipped with a {{favilink|Light rail}} for ranged combat, which fires '''fat photons''', wide light projectiles that are difficult to avoid and pierce through all targets along their path like an {{favilink|Eigenrifle}}. They will ignore creatures with a Mark of Death.<!-- END QBE -->
<!-- END QBE -->'''Conservators''' are high level [[:Category:Robots (faction)|robots]] that are most commonly found in the {{favilink|Tomb of the Eaters}}. They have every [[Shield]] skill as well as [[Cudgel Proficiency]] and [[Bludgeon]], making them quite robust in melee combat. They are equipped with a {{favilink|Light rail}} for ranged combat, which fires '''fat photons''', wide light projectiles that cannot be [[DV|dodged]] and pierce through all targets along their path, similar to an {{favilink|Eigenrifle}}.
 
The {{name}} will not be initially hostile to creatures with a Mark of Death.