Cooking: Difference between revisions

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* The [[Spicer]] skill allows cooking with up to three selected ingredients.
* The [[Spicer]] skill allows cooking with up to three selected ingredients.
* The [[Fasting Way]] and [[Mind over Body]] skills extend the duration of [[metabolizing]] and its associated cooking effects.
* The [[Fasting Way]] and [[Mind over Body]] skills extend the duration of [[metabolizing]] and its associated cooking effects.
* The [[Carbide Chef]] skill allows choosing from 3 of the possible random recipe outcomes based on the ingredients you cook with.


== Basic and Triggered Effects ==
== Basic and Triggered Effects ==
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== List of Cooking Effects ==
== Additional Notes ==
{{in category|Cooking_Effects}}
* {{favilink|canned have-it-all}} is a notable ingredient because it contributes random cooking effects to recipes. It can generate almost any cooking effect that would normally be caused by other ingredients. For more information about the probabilities of obtaining specific effects from canned Have-It-All, refer to its [[Canned Have-It-All|wiki page]].
* To see a full list of cooking effect domains, refer to the [[:Category:Cooking Effects]] page.
* Adding the same cooking domain to the same recipe multiple times has no effect; you cannot, for instance, meaningfully combine two different types of jerky.


== List of Basic Effects and Ingredients ==
== List of Basic Effects and Ingredients ==
''To be added. For now, refer to individual [[:Category:Cooking_Effects|cooking effects pages]] (also linked above).''
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{{#invoke:Cooking Effects List| basicEffects }}


== List of Trigger Conditions and Ingredients ==
== List of Trigger Conditions and Ingredients ==
{| class="wikitable"
{{#invoke:Cooking Effects List| triggerConditions }}
! style="width:470px" | Trigger Condition
! style="width:130px" | Cooking Domain
! Possible Ingredients
|-
| Whenever you perform a critical hit,
| [[ Agility-based cooking effects | Agility ]]
| {{ Food that grants |Agility-based| commas }}
|-
| Whenever you suffer a 2X or greater physical penetration,
| [[ Armor-based cooking effects | Armor ]]
| {{ Food that grants |Armor-based| commas }}
|-
| Whenever you identify an artifact,
| [[ Artifact-based cooking effects | Artifact ]]
| {{ Food that grants |Artifact-based| commas }}
|-
| Whenever you deal cold damage, there's a 25% chance
| [[ Cold-based cooking effects | Cold ]]
| {{ Food that grants |Cold-based| commas }}
|-
| Whenever you are slowed by cold,
| [[ Cold-based cooking effects | Cold ]]
| {{ Food that grants |Cold-based| commas }}
|-
| Whenever you deal electric damage, there's a 25% chance
| [[ Electric-based cooking effects | Electric ]]
| {{ Food that grants |Electric-based| commas }}
|-
| Whenever you eat a dreadroot tuber or lah petal,
| [[ Fear-based cooking effects | Fear ]]
| {{ Food that grants |Fear-based| commas }}
|-
| Whenever you become afraid,
| [[ Fear-based cooking effects | Fear ]]
| {{ Food that grants |Fear-based| commas }}
|-
| Whenever you eat a mushroom,
| [[ Fungus-based cooking effects | Fungus ]]
| {{ Food that grants |Fungus-based| commas }}
|-
| Whenever you get itchy skin,
| [[ Fungus-based cooking effects | Fungus ]]
| {{ Food that grants |Fungus-based| commas }}
|-
| Whenever you deal fire damage, there's a 10% chance
| [[ Heat and fire-based cooking effects | Heat and fire ]]
| {{ Food that grants |Heat and fire-based| commas }}
|-
| Whenever you are set on fire,
| [[ Heat and fire-based cooking effects | Heat and fire ]]
| {{ Food that grants |Heat and fire-based| commas }}
|-
| Whenever you take damage, there's a 8-10% chance
| [[ HP-based cooking effects | HP ]]
| style="max-width:600px" | {{ Food that grants |HP-based| commas }}
|-
| Whenever you drop below 20% HP,
| [[ HP-based cooking effects | HP ]]
| style="max-width:600px" | {{ Food that grants |HP-based| commas }}
|-
| Whenever you take damage, there's a 12-15% chance
| [[ Strength-based cooking effects | Strength ]]
| {{ Food that grants |strength-based| commas }}
|-
| Whenever you drop below 30% HP,
| [[ Strength-based cooking effects | Strength ]]
| {{ Food that grants |strength-based| commas }}
|-
| Whenever you gain a new follower,
| [[ Love and loyalty-based cooking effects | Love and loyalty ]]
| {{ Food that grants |love and loyalty-based| commas }}
|-
| Whenever you drink honey,
| [[ Disease prevention and curing-based cooking effects | Disease and curing ]]
| {{ Food that grants |disease prevention and curing-based| commas }}
|-
| Whenever you eat an unfermented yuckwheat stem,
| [[ Disease prevention and curing-based cooking effects | Disease and curing ]]
| {{ Food that grants |disease prevention and curing-based| commas }}
|-
| Whenever you phase in,
| [[ Phasing-based cooking effects | Phasing ]]
| {{ Food that grants |phasing-based| commas }}
|-
| Whenever you phase out,
| [[ Phasing-based cooking effects | Phasing ]]
| {{ Food that grants |phasing-based| commas }}
|-
| Whenever you take damage from a plant,
| [[ Powerful plant-based cooking effects | Plant ]]
| {{ Food that grants |plant-based| commas }}
|-
| Whenever you take damage, there's a 8-10% chance
| [[ Damage reflection-based cooking effects | Damage reflection ]]
| {{ Food that grants |damage reflection-based| commas }}
|-
| Whenever you reflect damage, there's a 50% chance
| [[ Damage reflection-based cooking effects | Damage reflection ]]
| {{ Food that grants |damage reflection-based| commas }}
|-
| Whenever you take damage, there's a 16-20% chance
| [[ Powerful damage reflection-based cooking effects | Damage reflection ]]
| {{ Food that grants |powerful damage reflection-based| commas }}
|-
| Whenever you reflect damage, there's a 100% chance
| [[ Powerful damage reflection-based cooking effects | Damage reflection ]]
| {{ Food that grants |powerful damage reflection-based| commas }}
|-
| Whenever you take damage, there's a 8-10% chance
| [[ Regeneration and healing-based cooking effects | Regen and healing ]]
| {{ Food that grants |regeneration and healing-based| commas }}
|-
| Whenever you take damage, there's a 30-40% chance
| [[ Regeneration and healing-based cooking effects | Regen and healing ]]
| {{ Food that grants |powerful regeneration and healing-based| commas }}
|-
| Whenever you use a salve or ubernostrum injector,
| [[ Regeneration and healing-based cooking effects | Regen and healing ]]
| {{ Food that grants |regeneration and healing-based| commas }}{{ Food that grants |powerful regeneration and healing-based| commas }}
|-
| Whenever you teleport,
| [[ Teleport-based cooking effects | Teleport ]]
| {{ Food that grants |Teleport-based| commas }}
|-
| Whenever you drink freshwater, there's a 25% chance
| [[ Water and thirst-based cooking effects | Water and thirst ]]
| {{ Food that grants |Water and thirst-based| commas }}
|}


== List of Triggered Effects and Ingredients ==
== List of Triggered Effects and Ingredients ==
{| class="wikitable"
{{#invoke:Cooking Effects List| triggeredEffects }}
! style="width:470px" | Triggered Effect
! style="width:130px" | Cooking Domain
! Possible Ingredients
|-
| you gain +8 Agility for 50 turns.
| [[ Agility-based cooking effects | Agility ]]
| {{ Food that grants |Agility-based| commas}}
|-
| you shank your opponent.
| [[ Agility-based cooking effects | Agility ]]
| {{ Food that grants |Agility-based| commas}}
|-
| you gain +6 AV for 50 turns.
| [[ Armor-based cooking effects | Armor ]]
| {{ Food that grants |Armor-based| commas}}
|-
| you identify all artifacts on the local map.
| [[ Artifact-based cooking effects | Artifact ]]
| {{ Food that grants |Artifact-based| commas}}
|-
| you gain 40-50 Cold Resist for 6 hours.
| [[ Cold-based cooking effects | Cold ]]
| {{ Food that grants |Cold-based| commas}}
|-
| you freeze an area per Cryokinesis at level 5-6.
| [[ Cold-based cooking effects | Cold ]]
| {{ Food that grants |Cold-based| commas}}
|-
| you emit a ray of frost per Freezing Hands at level 5-6.
| [[ Cold-based cooking effects | Cold ]]
| {{ Food that grants |Cold-based| commas}}
|-
| you gain 125-175 cold resist for 50 turns.
| [[ Cold-based cooking effects | Cold ]]
| {{ Food that grants |Cold-based| commas}}
|-
| you release an electrical discharge per Electrical Generation at level 5-6.
| [[ Electric-based cooking effects | Electric ]]
| {{ Food that grants |Electric-based| commas}}
|-
| you release an electromagnetic pulse at level 8-9.
| [[ Electric-based cooking effects | Electric ]]
| {{ Food that grants |Electric-based| commas}}
|-
| you gain 125-175 Electric Resist for 50 turns.
| [[ Electric-based cooking effects | Electric ]]
| {{ Food that grants |Electric-based| commas}}
|-
| you gain 40-50 Electric Resist for 6 hours.
| [[ Electric-based cooking effects | Electric ]]
| {{ Food that grants |Electric-based| commas}}
|-
| you become immune to fear for 6 hours.
| [[ Fear-based cooking effects | Fear ]]
| {{ Food that grants |Fear-based| commas}}
|-
| you intimidate creatures around you.
| [[ Fear-based cooking effects | Fear ]]
| {{ Food that grants |Fear-based| commas}}
|-
| you are immune to fungal spores for 6 hours.
| [[ Fungus-based cooking effects | Fungus ]]
| {{ Food that grants |Fungus-based| commas}}
|-
| you emit a ray of flame per Flaming Hands at level 5-6.
| [[ Heat and fire-based cooking effects | Heat and fire ]]
| {{ Food that grants |Heat and fire-based| commas}}
|-
| you gain 40-50 Heat Resist for 6 hours.
| [[ Heat and fire-based cooking effects | Heat and fire ]]
| {{ Food that grants |Heat and fire-based| commas}}
|-
| you gain 125-175 Heat Resist for 50 turns.
| [[ Heat and fire-based cooking effects | Heat and fire ]]
| {{ Food that grants |Heat and fire-based| commas}}
|-
| you toast an area per Pyrokinesis at level 5-6.
| [[ Heat and fire-based cooking effects | Heat and fire ]]
| {{ Food that grants |Heat and fire-based| commas}}
|-
| you heal to full 15% of the time.
| [[ HP-based cooking effects | HP ]]
| style="max-width:600px" | {{ Food that grants |HP-based| commas}}
|-
| you get +30-40% max HP for 1 hour.
| [[ HP-based cooking effects | HP ]]
| style="max-width:600px" | {{ Food that grants |HP-based| commas}}
|-
| you beguile a creature as per Beguiling at level 7-8.
| [[ Love and loyalty-based cooking effects | Love and loyalty ]]
| {{ Food that grants |love and loyalty-based| commas}}
|-
| you heal 15-20 HP.
| [[ Regeneration and healing-based cooking effects | Regen and healing ]]
| {{ Food that grants |regeneration and healing-based| commas}}
|-
| one of your negative status effects is removed at random.
| [[ Regeneration and healing-based cooking effects | Regen and healing ]]
| {{ Food that grants |regeneration and healing-based| commas}}
|-
| you stop bleeding.
| [[ Regeneration and healing-based cooking effects | Regen and healing ]]
| {{ Food that grants |regeneration and healing-based| commas}}
|-
| you heal 40-50 HP.
| [[ Regeneration and healing-based cooking effects | Regen and healing ]]
| {{ Food that grants |powerful regeneration and healing-based| commas}}
|-
| all of your negative status effects are removed.
| [[ Regeneration and healing-based cooking effects | Regen and healing ]]
| {{ Food that grants |powerful regeneration and healing-based| commas}}
|-
| you can't acquire new diseases for 6 hours.
| [[ Disease prevention and curing-based cooking effects | Disease and curing ]]
| {{ Food that grants |disease prevention and curing-based| commas}}
|-
| you are cured of an incubating disease with a 25% chance.
| [[ Disease prevention and curing-based cooking effects | Disease and curing ]]
| {{ Food that grants |disease prevention and curing-based| commas}}
|-
| you are cured of the Ill status effect.
| [[ Disease prevention and curing-based cooking effects | Disease and curing ]]
| {{ Food that grants |disease prevention and curing-based| commas}}
|-
| you can't be phased for 2 hours.
| [[ Phasing-based cooking effects | Phasing ]]
| {{ Food that grants |phasing-based| commas}}
|-
| you phase out for 20 turns.
| [[ Phasing-based cooking effects | Phasing ]]
| {{ Food that grants |phasing-based| commas}}
|-
| you cause plants to spontaneously grow in a random nearby area.
| [[ Powerful plant-based cooking effects | Plant ]]
| {{ Food that grants |powerful plant-based| commas}}
|-
| you expel quills per the Quills mutation at level 8-9.
| [[ Damage reflection-based cooking effects | Damage reflection ]]
| {{ Food that grants |damage reflection-based| commas}}
|-
| you reflect 100% damage the next time you take damage within 50 turns.
| [[ Damage reflection-based cooking effects | Damage reflection ]]
| {{ Food that grants |damage reflection-based| commas}}
|-
| you reflect 100% damage the next 3 times you take damage within 50 turns.
| [[ Powerful damage reflection-based cooking effects | Damage reflection ]]
| {{ Food that grants |powerful damage reflection-based| commas}}
|-
| you have a 50% chance to Dismember or Slam your opponent.
| [[ Strength-based cooking effects | Strength ]]
| {{ Food that grants |Strength-based| commas}}
|-
| you gain +8 Strength for 50 turns.
| [[ Strength-based cooking effects | Strength ]]
| {{ Food that grants |Strength-based| commas}}
|-
| you teleport all creatures surrounding you.
| [[ Teleport-based cooking effects | Teleport ]]
| {{ Food that grants |Teleport-based| commas}}
|-
| you teleport.
| [[ Teleport-based cooking effects | Teleport ]]
| {{ Food that grants |Teleport-based| commas}}
|-
| you don't thirst for the next 12 hours.
| [[ Water and thirst-based cooking effects | Water and thirst ]]
| {{ Food that grants |Water and thirst-based| commas}}
|}


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[[Category:Mechanics]]
[[Category:Mechanics]]
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