Corrosive Gas Generation: Difference between revisions

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{{Opinion}}
{{Opinion}}
=== Advantages ===
=== Advantages ===
* Deals extremely high damage to walls and doors, even at low levels. This includes force walls.
* Deals extremely high damage to walls and doors, even at low levels (this includes force walls)
* Can be used to break through walls and explore areas more easily, similar to {{favilink|Burrowing Claws}}.
* Can be used to break through walls and explore areas more easily, similar to {{favilink|Burrowing Claws}}
* Does not damage "loot" items, such as weapons, armor, or artifacts.
* Does not damage "loot" items, such as weapons, armor, or artifacts
* At high mutation levels, can also deal significant damage per turn to creatures.
* At high mutation levels, can also deal significant damage per turn to creatures
* Synergizes well with other gas-generating mutations and abilities, such as {{favilink|Sleep Gas Generation}}.
* Synergizes well with other gas-generating mutations and abilities, such as {{favilink|Sleep Gas Generation}}
* Most enemies will usually avoid entering corrosive gas cloud, making this mutation a powerful zoning tool, especially in early game.
* Most enemies will usually avoid entering corrosive gas cloud, making this mutation a powerful zoning tool, especially in early game


=== Disadvantages ===
=== Disadvantages ===
* Can damage friendly creatures, turning them hostile toward you.
* Can damage friendly creatures, turning them hostile toward you
* The spread of gas cannot be easily controlled, so it's hard to target specific enemies or walls without affecting other things nearby.
* The spread of gas cannot be easily controlled, so it's hard to target specific enemies or walls without affecting other things nearby
* [[Desecrated|Desecrates]] shrines that it comes into contact with.
* [[Desecrated|Desecrates]] shrines that it comes into contact with


== References ==
== References ==
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