Cragmensch brainer: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.54 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(11 intermediate revisions by 4 users not shown)
Line 8: Line 8:
| dv = 1
| dv = 1
| ma = 6
| ma = 6
| weight = 200
| marange = 5+1d2
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Cragmensch Brainer
| id = Cragmensch Brainer
| tier = 4
| tier = 4
| colorstr = &y
| colorstr = &y
| tilecolors = yw
| renderstr = t
| renderstr = t
| corpse = {{ID to name|LargeBoulder}}
| corpsechance = 90
| role = Brute
| role = Brute
| extra = {{Extra info|weight = 200}}
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| inheritingfrom = Cragmensch
| inheritingfrom = Cragmensch
| quickness = 40
| quickness = 40
Line 38: Line 38:
| faction = {{creature faction|{{FactionID to name|Cragmensch}}|100}}
| faction = {{creature faction|{{FactionID to name|Cragmensch}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Cragmensch Fist|2|no|100}}
| inventory = {{inventory|Cragmensch Fist|2|no|100|no}}
| skills = {{SkillID to name|Cudgel_Bludgeon}} </br>{{SkillID to name|Cudgel}}
| skills = {{SkillID to name|Cudgel_Bludgeon}} </br>{{SkillID to name|Cudgel}}
| mutations = {{creature mutation|{{MutationID to name|DarkVision}}|3|21}}
| desc = Ideas like the tetravalence of carbon and silicon were suffocated in the thick valley air of jungle hamlets. The human gatherer who mounts a root-braided hillock and looks out to the horizon in wonder, who descries flecks of granite stirring on the mountain face, and who with ancestral dread ponders what toll the rocks themselves are animated to collect, he can't know the miracles of chemistry that sophists inscribed in data disks at the Long Before. Those miracles are to him the ciphers of god-things.
| desc = Ideas like the tetravalence of carbon and silicon were suffocated in the thick valley air of jungle hamlets. The human gatherer who mounts a root-braided hillock and looks out to the horizon in wonder, who descries flecks of granite stirring on the mountain face, and who with ancestral dread ponders what toll the rocks themselves are animated to collect, he can't know the miracles of chemistry that sophists inscribed in data disks at the Long Before. Those miracles are to him the ciphers of god-things.
| categories = Cragmensch
| categories = Cragmensch
| gameversion = 2.0.201.54
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
A {{name}} is a creature belonging to the [[cragmensch]] faction. Cragmensch brainers can be found in {{favilink|Bethesda Susa}}. They can also be found, very rarely, in the {{favilink|Rust Wells}}, {{favilink|Golgotha}}, and the {{favilink|Asphalt Mines}}.{{XML Ref|encounter}}
Cragmensch brainers attack in melee with their {{favilink|hoary fist|plural}}, natural [[cudgel]] weapons with a to-hit bonus of 4 and a damage of {{Heart}}{{dice tooltip|3d3}}.{{XML Ref|object|Cragmensch Fist}} To supplement their fists, cragmensch brainers possess the [[Cudgel Proficiency]] and [[Bludgeon]] skills.{{XML Ref|object|Cragmensch}}{{XML Ref|object|Cragmensch Brainer}}
When cragmensch brainers die, they will drop a {{favilink|large boulder}} instead of a corpse.<ref name="Cragmensch"/> This boulder must be moved or destroyed to find any other loot they may drop.
{{References|2.0.201.88}}


{{No Description}}
{{Creature Navbox|Cragmensch}}
{{Creature Navbox|Cragmensch}}
[[Category:Cragmensch]]
[[Category:Cragmensch]]
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