Cryokinesis: Difference between revisions

216 bytes added ,  19:22, 30 October 2020
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| id = Cryokinesis
| id = Cryokinesis
| code = de
| code = de
| desc = You chill a nearby area with your mind.\n\nChills affected area over 3 rounds\nCooldown: 50 rounds\nRange: 8\nArea: 3x3\nRound 1 Damage: (Level)d2/2\nRound 2 Damage: (Level)d3/2\nRound 3 Damage: (Level)d4/2
| desc = You chill a nearby area with your mind.\n\nChills affected area over 3 rounds\nCooldown: 50 rounds\nRange: 8\nArea: 3x3\nRound 1 Damage: &C(Level)&yd2 divided by 2\nRound 2 Damage: &C(Level)&yd3 divided by 2\nRound 3 Damage: &C(Level)&yd4 divided by 2
| realitydistort =no
| realitydistort =no
}}
}}
When a creature uses '''Cryokinesis''', a 3x3 area is surrounded in {{favilink|frozen mist}}. If a creature ends their turn inside this mist, they will suffer ice and [[cold]] damage depending on '''Cryokinesis's''' level and turn. Their temperature will also change by <math>-20 - \frac{60 \times \text{Level}}{2}</math>.{{Code Reference | class = CryoZone}}
When a creature uses '''Cryokinesis''', the targeted 3x3 area is surrounded in {{favilink|frozen mist}}.


If a creature ends their turn inside the frozen mist, they will suffer [[Damage_Type#Cold|cold damage]] depending on the '''Cryokinesis''' level and the current damage round (turn) of the effect.
{{name}} also lowers the target's temperature by <math>-20 - \frac{60 \times \text{Level}}{2}</math>{{Code Reference|class=CryoZone}}, which has a chance to freeze the target, especially at higher mutation levels.
==References==
<references />
{{Mutation Navbox}}
{{Mutation Navbox}}
==References==