Crypt sitter: Difference between revisions

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<!-- END QBE -->The {{Name}} is a high level [[Robots|robot]] most commonly found in the {{Favilink|tomb of the eaters}}, guarding individual crypts. They possess nearly every [[Long Blade]] skill and all [[Dual Wield]] skills, which they will use to deadly effect with their three {{Favilink|chrome stilt|plural}}. For ranged combat, a {{Name}} is equipped with a {{Favilink|rondure of light}}, a powerful laser [[Pistol]] class weapon that fires two undodgeable {{Qud shader|white|Laser columns}} at a time with a 2 turn cool-down. A {{Name}} passively refracts light based attacks, such as the {{Qud text|Lase}} from [[Light Manipulation]] and {{Qud shader|B|Laser beams}} from laser based weapons.
<!-- END QBE -->The {{Name}} is a high level [[Robots|robot]] most commonly found in the {{Favilink|tomb of the eaters}}, guarding individual crypts. They possess nearly every [[Long Blade]] skill and all [[Dual Wield]] skills, which they will use to deadly effect with their three {{Favilink|chrome stilt|plural}}. For ranged combat, a {{Name}} is equipped with a {{Favilink|rondure of light}}, a powerful laser [[Pistol]] class weapon that fires two undodgeable {{Qud shader|white|Laser columns}} at a time with a 2 turn cool-down. A {{Name}} passively refracts light based attacks, such as the {{Qud text|Lase}} from [[Light Manipulation]] and {{Qud shader|B|Laser beams}} from laser based weapons.


A {{Name}} is neutral to creatures as long as they do not attack them first, attempt to damage, or open the {{Favilink|reliquary}} they guard. Once alerted, they will pursue the thief as long as they do not move beyond a 10 tile radius of their post. If the {{Name}} passes beyond this point, they will become neutral again with a message of "{{Qud shader|G|The crypt sitter sleeps.}}" and return to guarding their assigned reliquary.
A {{Name}} is neutral to creatures as long as they do not attack them first or attempt to damage or open the {{Favilink|reliquary}} they guard. Once alerted, they will pursue the thief as long as they do not move beyond a 10 tile radius of their post. If the {{Name}} passes beyond this point, they will become neutral again with a message of "{{Qud shader|G|The crypt sitter sleeps.}}" and return to guarding their assigned reliquary.


{{Robots Navbox}}
{{Robots Navbox}}
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