Crysteel battle axe: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(14 intermediate revisions by 4 users not shown)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.200.71}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|crysteel|crysteel}}{{Qud shader|K| battle axe}}}}
| title = {{Qud text|{{Qud shader|crysteel|{{(}}crysteel{{)}}}}{{Qud shader|K|{{(}} battle axe{{)}}}}}}
| image = crysteel battle axe.png
| image = crysteel battle axe.png
| pv = 4
| pv = 4
| maxpv = 11
| maxpv = 11
| vibro = no
| damage = 1d8+2
| damage = 1d8+2
| weight = 5
| weight = 5
| featureweightinfo = yes
| commerce = 390
| commerce = 390
| weaponskill = {{SkillID to name|Axe}}
| weaponskill = {{SkillID to name|Axe}}
Line 14: Line 13:
| tier = 6
| tier = 6
| colorstr = &amp;g
| colorstr = &amp;g
| tilecolors = gK
| renderstr = \
| renderstr = \
| extra = {{Extra info|twohanded = no | metal = yes | flametemperature = 99999}}
| extra = {{Extra info|twohanded = no | metal = yes | flametemperature = 99999}}
| inheritingfrom = BaseAxe
| inheritingfrom = BaseAxe
| dynamictable = {{Dynamic object|MeleeWeapons|Battle Axe6}}
| dynamictable = {{Dynamic object|Items|Battle Axe6}} </br>{{Dynamic object|MeleeWeapons|Battle Axe6}}
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| desc = Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.
| desc = Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue.
{{Qud shader|rules|{{(}}Strength Bonus Cap: 7
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
| categories = Axes
| categories = Axes
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{No Description}}
{{Weapon Navbox}}


[[Category:Axes]]
[[Category:Axes]]
19,173

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