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imported>Trashmonks |
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| tier = 6 | | tier = 6 | ||
| colorstr = &g | | colorstr = &g | ||
| tilecolors = gK | |||
| renderstr = \ | | renderstr = \ | ||
| extra = {{Extra info|twohanded = no | metal = yes | flametemperature = 99999}} | | extra = {{Extra info|twohanded = no | metal = yes | flametemperature = 99999}} | ||
| inheritingfrom = BaseAxe | | inheritingfrom = BaseAxe | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Battle Axe6}} | | dynamictable = {{Dynamic object|Items|Battle Axe6}} </br>{{Dynamic object|MeleeWeapons|Battle Axe6}} | ||
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods | |||
| desc = Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. | | desc = Blast furnaces sucked the tidal energy out of the planet, heated carbon to solar temperatures, and poured it into hexagonal molds. The emerald tongs used to retrieve the casts atomized and vented vanadium -- the green glint -- into the manifold, imperfecting the metal and conferring its characteristic hue. | ||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 7 | |||
Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | |||
| categories = Axes | | categories = Axes | ||
| gameversion = 2.0. | | gameversion = 2.0.206.57 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |