Custom visage: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.48 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(13 intermediate revisions by 2 users not shown)
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{{As Of Patch|2.0.201.48}}
{{Item
{{Item
| title = {{Qud text|{{Qud shader|Y|{{(}}custom visage{{)}}}}}}
| title = {{Qud text|{{Qud shader|Y|{{(}}custom visage{{)}}}}}}
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| complexity = 4
| complexity = 4
| colorstr = &amp;C
| colorstr = &amp;C
| tilecolors = rC
| renderstr = ç
| renderstr = ç
| inheritingfrom = BaseCybernetics2Equipment_3point
| inheritingfrom = BaseCyberneticsEquipment_3point
| dynamictable = {{Dynamic object|Items|CustomVisage}}
| unidentifiedimage = custom visage unidentified.png
| unidentifiedname = weird artifact
| unidentifiedaltname = weird artifact
| desc = Meticulously detailed modeling software and instructions for facial reformation allow the host to assume the visage of choice, forever obsoleting masks.
| desc = Meticulously detailed modeling software and instructions for facial reformation allow the host to assume the visage of choice, forever obsoleting masks.


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+300 reputation with <chosen faction>{{)}}}}
+300 reputation with <chosen faction>{{)}}}}
| categories = Cybernetics
| categories = Cybernetics
| gameversion = 2.0.206.57
}}
}}
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