Cybernetics credit wedge: Difference between revisions
Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2
(cargo edit) |
imported>Trashmonks (Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2) |
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{{As Of Patch|2.0.199.5}} | |||
{{Item | {{Item | ||
| title = {{Qud text|&Ccybernetics credit wedge}} | | title = {{Qud text|&Ccybernetics credit wedge}} | ||
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| weight = 0 | | weight = 0 | ||
| commerce = 150 | | commerce = 150 | ||
| id = CyberneticsCreditWedge | |||
| colorstr = &c | | colorstr = &c | ||
| renderstr = - | | renderstr = - | ||
| | | inheritingfrom = BaseCyberneticsCreditWedge | ||
| desc = A tiny wedge of plastic. | | desc = A tiny wedge of plastic. | ||
}} | | categories = Items | ||
}} | |||
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[[Category:Items]] | [[Category:Items]] | ||
There are multiple types of {{name}} which differ by how many credits they provide, and how much they are worth. There are variants that end with <code>_Cheap</code> at the end of the ID that allows [[True kin]] with lower egos to be able to afford credits. They are mostly available only at predetermined places. | There are multiple types of {{name}} which differ by how many credits they provide, and how much they are worth. There are variants that end with <code>_Cheap</code> at the end of the ID that allows [[True kin]] with lower egos to be able to afford credits. They are mostly available only at predetermined places. |