Damage: Difference between revisions

30 bytes removed ,  08:06, 14 April 2022
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== Primary Elements ==
== Primary Elements ==
There are currently four elemental damage types: {{qud text|&RHeat}}, {{qud text|&cCold}}, {{qud text|&GAcid}}, and {{qud text|&WElectrical}}.
There are four elemental damage types: {{qud text|&RHeat}}, {{qud text|&cCold}}, {{qud text|&GAcid}}, and {{qud text|&WElectrical}}.


[[Resistance]]s to these damage types are statistics ranging from 0-100 which are (for the player character) shown in the character sheet. Directly, these resistances reduce the amount of damage taken from attacks of that damage type by a percentage corresponding to that resistance’s score. (So, a creature with 50 Heat resistance would take half damage from heat damage.) A resistance of 100 grants complete immunity to damage of that type.
[[Resistance]]s to these damage types are statistics ranging from 0-100 which are (for the player character) shown in the character sheet. Directly, these resistances reduce the amount of damage taken from attacks of that damage type by a percentage corresponding to that resistance’s score. (So, a creature with 50 Heat resistance would take half damage from heat damage.) A resistance of 100 grants complete immunity to damage of that type.
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=== {{qud text|&RHeat}} ===
=== {{qud text|&RHeat}} ===
Heat damage relates to high temperature and can eventually cause various effect ranging from [[Flaming]] to [[Instant death|Vaporization]]. Various weapons, mutations, and mods can cause direct damage and increase temperature. There are currently no locations with hot ambient temperature. Creatures killed by heat damage will leave a pile of {{favilink|ashes}} behind, and will not generate a corpse.
Heat damage relates to high temperature and can eventually cause various effect ranging from [[Flaming]] to [[Instant death|Vaporization]]. Various weapons, mutations, and mods can cause direct damage and increase temperature. There are no locations with hot ambient temperature. Creatures killed by heat damage will leave a pile of {{favilink|ashes}} behind, and will not generate a corpse.


=== {{qud text|&cCold}} ===
=== {{qud text|&cCold}} ===
Cold Damage relates to low temperature and can eventually cause various effects ranging from a loss of [[Quickness]] to [[Frozen|Freezing]]. Various weapons, mutations, and mods can cause direct damage and decrease temperature. {{favilink|Bethesda Susa}} is currently the only location that has cold ambient temperature. Cold resistance also affects the minimum temperature you can be before being affected by it.
Cold Damage relates to low temperature and can eventually cause various effects ranging from a loss of [[Quickness]] to [[Frozen|Freezing]]. Various weapons, mutations, and mods can cause direct damage and decrease temperature. {{favilink|Bethesda Susa}} is the only location that has cold ambient temperature. Cold resistance also affects the minimum temperature you can be before being affected by it.


=== {{qud text|&GAcid}} ===
=== {{qud text|&GAcid}} ===