Data:Beak: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Created by egocarib with game version 2.0.201.53 using QBE v1.0rc2)
 
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(9 intermediate revisions by 2 users not shown)
Line 4: Line 4:
| image = beak.png
| image = beak.png
| pv = 4
| pv = 4
| maxpv = 104
| maxpv = 4
| damage = 2
| damage = 1d2
| av = 0
| dv = 0
| commerce = 0
| commerce = 0
| weaponskill = {{SkillID to name|ShortBlades}}
| weaponskill = {{SkillID to name|Cudgel}}
| id = Beak
| id = Beak
| tilecolors = wW
| renderstr = *
| renderstr = *
| extra = {{Extra info|twohanded = no}}
| extra = {{Extra info|twohanded = no}}
| inheritingfrom = Horns
| inheritingfrom = MeleeWeapon
| wornon = Face
| wornon = Face
| desc = Some facial appendages are so sightly, scattering light like the prismatic loam or curving toward geometric bliss. But there are many others.
| desc = A preening tool curves out the skull at the painter's angle and is dotted with a pair of breathing motes.
 
{{Qud shader|rules|{{(}}Weapon Class: Cudgel (dazes on critical hit){{)}}}}
| categories = Mutated Natural Weapons
| categories = Mutated Natural Weapons
| gameversion = 2.0.201.53
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
19,173

edits