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| id = Dog_Bite | | id = Dog_Bite | ||
| renderstr = \ | | renderstr = \ | ||
| inheritingfrom = | | inheritingfrom = Bite | ||
| desc = {{Qud shader|rules|{{(}}Strength Bonus Cap: 1000 | |||
Weapon Class: Short Blades (causes bleeding on critical hit){{)}}}} | |||
| categories = Natural Weapons | | categories = Natural Weapons | ||
| gameversion = 2.0. | | gameversion = 2.0.204.52 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> | ||
The natural weapon of the {{favilink|feral dog}}, but not the {{favilink|herding dog}} or {{favilink|guard dog}} (those have [[bite (big dog)]] instead.) | The natural weapon of the {{favilink|feral dog}}, but not the {{favilink|herding dog}} or {{favilink|guard dog}} (those have [[bite (big dog)]] instead.) |