Data:Distortion field: Difference between revisions

Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
Line 6: Line 6:
| maxpv = 104
| maxpv = 104
| damage = 4d4
| damage = 4d4
| elementaldamage = 2d6
| elementaltype = Cosmic
| tohit = 10
| tohit = 10
| weaponskill = {{SkillID to name|Cudgel}}
| weaponskill = {{SkillID to name|Cudgel}}
Line 16: Line 18:
{{Qud shader|rules|{{(}}+10 To-Hit
{{Qud shader|rules|{{(}}+10 To-Hit
Strength Bonus Cap: 100
Strength Bonus Cap: 100
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
Weapon Class: Cudgel (dazes on critical hit)
Causes 2d6 cosmic damage on hit.{{)}}}}
| categories = Natural Weapons
| categories = Natural Weapons
| gameversion = 2.0.201.114
| gameversion = 2.0.202.92
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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