Data:Flashbang grenade mk II: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(6 intermediate revisions by 2 users not shown)
Line 13: Line 13:
| id = FlashbangGrenade2
| id = FlashbangGrenade2
| complexity = 1
| complexity = 1
| tier = 1
| tier = 3
| bits = 00
| bits = 00
| canbuild = yes
| canbuild = yes
| candisassemble = yes
| candisassemble = yes
| colorstr = &c
| colorstr = &Y
| tilecolors = cy
| tilecolors = Yy
| renderstr = δ
| renderstr = δ
| extra = {{Extra info|metal = yes}}
| extra = {{Extra info|metal = yes}}
Line 27: Line 27:
| unidentifiedaltname = grenade
| unidentifiedaltname = grenade
| supportedmods = GrenadeMods
| supportedmods = GrenadeMods
| desc = A lightweight cylinder of thin metal.
| desc = A metal shoal of waffled hexagons is clamped by a chrome lever. It's etched with a picture of an eye.
| categories = Grenades
| categories = Grenades
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
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A {{name}} is a [[:Category:Thrown Weapons|throwable weapon]] that explodes when thrown, [[Confused|confusing]] anything within a 3 tile radius for {{Dice tooltip|2d4+4}} turns.
They are the second-strongest of the flashbang grenades.
A flashbang grenade is a component of the cure for [[Monochrome]]. While a {{name}} will work for this purpose, a {{favilink|flashbang grenade mk I}} will work just as well, along with being generally easier to come by and less valuable outside of the treatment for Monochrome.
==See Also==
==See Also==
* {{favilink|flashbang grenade mk I}}
* {{favilink|flashbang grenade}}
* {{favilink|flashbang grenade mk III}}
 
[[Category:Grenades]]
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