Data:Flayed goatfolk corpse: Difference between revisions

Updated by Librarianmage with game version 2.0.205.29 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Updated by Librarianmage with game version 2.0.205.29 using QBE v1.0rc2)
Line 4: Line 4:
| image = flayed goatfolk corpse.png
| image = flayed goatfolk corpse.png
| overrideimages = {{altimage start}}{{altimage | flayed goatfolk corpse.png | type = random sprite #1}}{{altimage | flayed goatfolk corpse variation 1.png | type = random sprite #2}}{{altimage | flayed goatfolk corpse variation 2.png | type = random sprite #3}}{{altimage | flayed goatfolk corpse variation 3.png | type = random sprite #4}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | flayed goatfolk corpse.png | type = random sprite #1}}{{altimage | flayed goatfolk corpse variation 1.png | type = random sprite #2}}{{altimage | flayed goatfolk corpse variation 2.png | type = random sprite #3}}{{altimage | flayed goatfolk corpse variation 3.png | type = random sprite #4}}{{altimage end}}
| weight = 140
| weight = 200
| featureweightinfo = yes
| featureweightinfo = yes
| commerce = 2
| commerce = 2
Line 12: Line 12:
| tilecolors = rw
| tilecolors = rw
| renderstr = %
| renderstr = %
| eatdesc = Putrid!
| eatdesc = It's putrid!
| ismeat = yes
| ismeat = yes
| inheritingfrom = Corpse
| inheritingfrom = Humanoid Corpse
| dynamictable = {{Dynamic object|Corpses|Flayed Goatfolk Corpse}}
| dynamictable = {{Dynamic object|Corpses|Flayed Goatfolk Corpse}} </br>{{Dynamic object|HumanoidCorpses|Flayed Goatfolk Corpse}}
| desc = The skin was flayed from the body of this goatfolk leaving behind a crumpled frame of tendons and muscles rotting in putrid, black blood.
| desc = A crumpled and horned frame of tendons and muscle rot in putrid, black blood.
| categories = Corpses
| categories = Corpses
| gameversion = 2.0.204.52
| gameversion = 2.0.205.29
}}
}}
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