42
edits
mNo edit summary |
m (→List of Cybernetics: Gun Rack was listed as 4 cost instead of its current 6) |
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(18 intermediate revisions by 7 users not shown) | |||
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{{Cybernetic table| | {{Cybernetic table| | ||
{{Cybernetic | {{Cybernetic | ||
| name = dermal | | name = dermal plating | ||
| cost = 3 | | cost = 3 | ||
| slots = Body, Head, Back | | slots = Body,Head,Back | ||
| | | weight = 10 | ||
| id = DermalPlating | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = dermal insulation | |||
| id = DermalInsulation | | cost = 2 | ||
| slots = Body,Head,Back | |||
| weight = 3 | |||
| id = DermalInsulation | |||
| destroyonremove = yes | |||
| startcybernetic = General | | startcybernetic = General | ||
| | | code = 01 | ||
}} | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = optical bioscanner | | name = optical bioscanner | ||
| cost = 1 | | cost = 1 | ||
| slots = Face | | slots = Face | ||
| | | weight = 0 | ||
| id = BiologicalIndexer | |||
| id = BiologicalIndexer | |||
| startcybernetic = General | | startcybernetic = General | ||
| | | code = 04 | ||
}} | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = optical technoscanner | | name = optical technoscanner | ||
| cost = 1 | | cost = 1 | ||
| slots = Face | | slots = Face | ||
| | | weight = 0 | ||
| id = TechnologicalIndexer | |||
| id = TechnologicalIndexer | |||
| startcybernetic = General | | startcybernetic = General | ||
| | | code = 05 | ||
}} | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = force modulator | | name = force modulator | ||
| cost = 1 | | cost = 1 | ||
| slots = Hands, Feet, Body, Back, Face, Arm, Head | | slots = Hands,Feet,Body,Back,Face,Arm,Head | ||
| | | weight = 0 | ||
| id = ForceModulator | |||
}} | |||
| id = ForceModulator | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = night vision | | name = night vision | ||
| cost = 2 | | cost = 2 | ||
| slots = Face | | slots = Face | ||
| | | weight = 0 | ||
| id = NightVision | |||
| id = NightVision | |||
| startcybernetic = General | | startcybernetic = General | ||
| | | code = 06 | ||
}} | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = hyper-elastic ankle tendons | | name = hyper-elastic ankle tendons | ||
| cost = 2 | | cost = 2 | ||
| slots = Feet | | slots = Feet | ||
| | | weight = 1 | ||
| id = HyperElasticAnkleTendons | |||
| id = HyperElasticAnkleTendons | |||
| startcybernetic = General | | startcybernetic = General | ||
| | | code = 07 | ||
}} | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = parabolic muscular subroutine | | name = parabolic muscular subroutine | ||
| cost = | | cost = 2 | ||
| slots = Arm | | slots = Arm | ||
| | | weight = 0 | ||
| id = ParabolicMuscularSubroutine | |||
| startcybernetic = General | |||
| code = 08 | |||
| id = ParabolicMuscularSubroutine | }} | ||
| startcybernetic = | |||
| | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = cherubic visage | | name = cherubic visage | ||
| cost = 1 | | cost = 1 | ||
| slots = Face | | slots = Face | ||
| | | weight = 1 | ||
| id = CherubicVisage | |||
| id = CherubicVisage | |||
| startcybernetic = Artifex, Consul, Praetorian, Eunuch | | startcybernetic = Artifex, Consul, Praetorian, Eunuch | ||
| | | code = 16 | ||
}} | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = translucent skin | | name = translucent skin | ||
| cost = 2 | | cost = 2 | ||
| slots = Body, Back | | slots = Body,Back | ||
| | | weight = 5 | ||
| id = TranslucentSkin | |||
| id = TranslucentSkin | |||
| startcybernetic = General | | startcybernetic = General | ||
| | | code = 09 | ||
}} | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = stabilizer arm locks | | name = stabilizer arm locks | ||
| cost = 2 | | cost = 2 | ||
| slots = Arm | | slots = Arm | ||
| | | weight = 5 | ||
| id = StabilizerArmLocks | |||
| id = StabilizerArmLocks | |||
| startcybernetic = General | | startcybernetic = General | ||
| | | code = 11 | ||
}} | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = rapid release finger flexors | | name = rapid release finger flexors | ||
| cost = 2 | | cost = 2 | ||
| slots = Hands | | slots = Hands | ||
| | | weight = 1 | ||
| id = RapidReleaseFingerFlexors | |||
| id = RapidReleaseFingerFlexors | |||
| startcybernetic = General | | startcybernetic = General | ||
| | | code = 12 | ||
}} | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = carbide hand bones | | name = carbide hand bones | ||
| cost = 2 | | cost = 2 | ||
| slots = Hands | | slots = Hands | ||
| | | weight = 15 | ||
| id = CarbideHandBones | |||
| id = CarbideHandBones | |||
| startcybernetic = General | | startcybernetic = General | ||
| | | code = 13 | ||
}} | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = fullerite hand bones | | name = fullerite hand bones | ||
| cost = 4 | | cost = 4 | ||
| slots = Hands | | slots = Hands | ||
| | | weight = 18 | ||
| id = FulleriteHandBones | |||
}} | |||
| id = FulleriteHandBones | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = pentaceps | | name = crysteel hand bones | ||
| cost = 2 | | cost = 8 | ||
| slots = Feet | | slots = Hands | ||
| | | weight = 9 | ||
| id = CrysteelHandBones | |||
}} | |||
| id = Pentaceps | {{!}}- | ||
{{Cybernetic | |||
| name = pentaceps | |||
| cost = 2 | |||
| slots = Feet | |||
| weight = 10 | |||
| id = Pentaceps | |||
| startcybernetic = General | | startcybernetic = General | ||
| | | code = 14 | ||
}} | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = transparent skin | | name = transparent skin | ||
| cost = 3 | | cost = 3 | ||
| slots = Body, Back | | slots = Body,Back | ||
| | | weight = 5 | ||
| id = TransparentSkin | |||
}} | |||
| id = TransparentSkin | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = bionic hands | | name = bionic hands | ||
| cost = 3 | | cost = 3 | ||
| slots = Hands | | slots = Hands | ||
| | | weight = 5 | ||
| id = BionicHands | |||
}} | |||
| id = BionicHands | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = bionic arm | | name = bionic arm | ||
| cost = 3 | | cost = 3 | ||
| slots = Arm | | slots = Arm | ||
| | | weight = 8 | ||
| id = BionicArm | |||
}} | |||
| id = BionicArm | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = ultra-elastic ankle tendons | | name = ultra-elastic ankle tendons | ||
| cost = 3 | | cost = 3 | ||
| slots = Feet | | slots = Feet | ||
| | | weight = 1 | ||
| id = UltraElasticAnkleTendons | |||
}} | |||
| id = UltraElasticAnkleTendons | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = beautiful visage | | name = beautiful visage | ||
| cost = | | cost = 3 | ||
| slots = Face | | slots = Face | ||
| | | weight = 1 | ||
| id = BeautifulVisage | |||
}} | |||
| id = BeautifulVisage | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = dopamine synth | | name = dopamine synth | ||
| cost = 3 | | cost = 3 | ||
| slots = Head | | slots = Head | ||
| | | weight = 0 | ||
| id = DopamineSynth | |||
}} | |||
| id = DopamineSynth | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = bionic heart | | name = bionic heart | ||
| cost = | | cost = 3 | ||
| slots = Body | | slots = Body | ||
| | | weight = 2 | ||
| id = BionicHeart | |||
}} | |||
| id = BionicHeart | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = giant hands | | name = giant hands | ||
| cost = 3 | | cost = 3 | ||
| slots = Hands | | slots = Hands | ||
| | | weight = 3 | ||
| id = GiantHands | |||
}} | |||
| id = GiantHands | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = | | name = communications interlock | ||
| cost = 2 | | cost = 2 | ||
| slots = Head | | slots = Hands,Feet,Body,Back,Face,Arm,Head | ||
| | | weight = 1 | ||
| id = CommunicationsInterlock | |||
}} | |||
{{!}}- | |||
| id = InflatableAxons | {{Cybernetic | ||
| name = security interlock | |||
| cost = 3 | |||
| slots = Hands,Feet,Body,Back,Face,Arm,Head | |||
| weight = 1 | |||
| id = SecurityInterlock | |||
| destroyonremove = yes | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = intravenous port | |||
| cost = 3 | |||
| slots = Hands,Feet,Body,Back,Face,Arm,Head | |||
| weight = 0 | |||
| id = IntravenousPort | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = high-grade dermal insulation | |||
| cost = 3 | |||
| slots = Body,Head,Back | |||
| weight = 3 | |||
| id = HighGradeDermalInsulation | |||
| destroyonremove = yes | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = motorized treads | |||
| cost = 4 | |||
| slots = Feet | |||
| weight = 75 | |||
| id = MotorizedTreads | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = inflatable axons | |||
| cost = 2 | |||
| slots = Head | |||
| weight = 0 | |||
| id = InflatableAxons | |||
| startcybernetic = General | | startcybernetic = General | ||
| | | code = 15 | ||
}} | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = nocturnal apex | | name = nocturnal apex | ||
| cost = 2 | | cost = 2 | ||
| slots = Head | | slots = Head | ||
| | | weight = 0 | ||
| id = NocturnalApex | |||
| id = NocturnalApex | |||
| startcybernetic = Priest of All Suns, Priest of All Moons, Syzygyrior, Horticulturist | | startcybernetic = Priest of All Suns, Priest of All Moons, Syzygyrior, Horticulturist | ||
| | | code = 16 | ||
}} | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = electromagnetic sensor | | name = electromagnetic sensor | ||
| cost = 1 | | cost = 1 | ||
| slots = Head, Face, Back, Body, Feet , Arm, Hands | | slots = Head,Face,Back,Body,Feet,Arm,Hands | ||
| | | weight = 0 | ||
| id = ElectromagneticSensor | |||
}} | |||
| id = ElectromagneticSensor | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = matter recompositer | | name = matter recompositer | ||
| cost = 3 | | cost = 3 | ||
| slots = Body | | slots = Body | ||
| | | weight = 5 | ||
| id = MatterRecompositer | |||
}} | |||
| id = MatterRecompositer | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = air current microsensor | | name = air current microsensor | ||
| cost = 2 | | cost = 2 | ||
| slots = Body, Head | | slots = Body,Head | ||
| | | weight = 0 | ||
| id = AirCurrentMicrosensor | |||
| id = AirCurrentMicrosensor | |||
| startcybernetic = Child of the Deep, Child of the Wheel, Child of the Hearth, Fuming God-Child | | startcybernetic = Child of the Deep, Child of the Wheel, Child of the Hearth, Fuming God-Child | ||
| | | code = 16 | ||
}} | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = custom visage | | name = custom visage | ||
| cost = 3 | | cost = 3 | ||
| slots = Face | | slots = Face | ||
| | | weight = 0 | ||
| id = CustomVisage | |||
| id = CustomVisage | |||
| destroyonremove = yes | | destroyonremove = yes | ||
}} | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = | | name = gun rack | ||
| cost = | | cost = 6 | ||
| slots = | | slots = Back | ||
| | | weight = 20 | ||
| id = GunRack | |||
}} | |||
| id = | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = | | name = cathedra with sapphire tracery | ||
| cost = 3 | | cost = 12 | ||
| slots = | | slots = Back | ||
| | | weight = 20 | ||
| id = CathedraSapphire | |||
}} | |||
| id = | {{!}}- | ||
{{Cybernetic | |||
| name = cathedra with ruby tracery | |||
| cost = 12 | |||
| slots = Back | |||
| weight = 20 | |||
| id = CathedraRuby | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = cathedra with white opal tracery | |||
| cost = 12 | |||
| slots = Back | |||
| weight = 20 | |||
| id = CathedraWhiteOpal | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = cathedra with black opal tracery | |||
| cost = 12 | |||
| slots = Back | |||
| weight = 20 | |||
| id = CathedraBlackOpal | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = skillsoft (low SP) | |||
| cost = 1 | |||
| slots = Head | |||
| weight = 0 | |||
| id = SingleSkillsoft1 | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = skillsoft (medium SP) | |||
| cost = 2 | |||
| slots = Head | |||
| weight = 0 | |||
| id = SingleSkillsoft2 | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = skillsoft (high SP) | |||
| cost = 3 | |||
| slots = Head | |||
| weight = 0 | |||
| id = SingleSkillsoft3 | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = skillsoft plus | |||
| cost = 8 | |||
| slots = Head | |||
| weight = 0 | |||
| id = TreeSkillsoft | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = Schemasoft (low-tier) | |||
| cost = 2 | |||
| slots = Head | |||
| weight = 0 | |||
| id = Schemasoft2 | |||
| destroyonremove = yes | | destroyonremove = yes | ||
}} | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = | | name = Schemasoft (mid-tier) | ||
| cost = 3 | | cost = 3 | ||
| slots = | | slots = Head | ||
| | | weight = 0 | ||
| id = Schemasoft3 | |||
| destroyonremove = yes | |||
| id = | }} | ||
| destroyonremove = | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = high- | | name = Schemasoft (high-tier) | ||
| cost = | | cost = 4 | ||
| slots = | | slots = Head | ||
| | | weight = 0 | ||
| id = Schemasoft4 | |||
| id = | |||
| destroyonremove = yes | | destroyonremove = yes | ||
}} | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = | | name = equipment rack | ||
| cost = | | cost = 3 | ||
| slots = | | slots = Body | ||
| | | weight = 0 | ||
| id = EquipmentRack | |||
}} | |||
| id = | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = | | name = bionic liver | ||
| cost = | | cost = 3 | ||
| slots = | | slots = Body | ||
| | | weight = 0 | ||
| id = BionicLiver | |||
}} | |||
| id = | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = | | name = pneumatic pistons | ||
| cost = | | cost = 2 | ||
| slots = | | slots = Feet | ||
| | | weight = 8 | ||
| id = PneumaticPistons | |||
}} | |||
| id = | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = | | name = reactive cranial plating | ||
| cost = 2 | | cost = 2 | ||
| slots = Head | | slots = Head | ||
| | | weight = 2 | ||
| id = ReactiveCranialPlating | |||
}} | |||
| id = | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = | | name = high-fidelity matter recompositer | ||
| cost = | | cost = 8 | ||
| slots = | | slots = Body | ||
| | | weight = 5 | ||
| id = HighFidelityMatterRecompositer | |||
}} | |||
| id = | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = | | name = anomaly fumigator | ||
| cost = | | cost = 3 | ||
| slots = Head | | slots = Hands,Feet,Body,Back,Face,Arm,Head | ||
| | | weight = 1 | ||
| id = AnomalyFumigator | |||
}} | |||
| id = | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = | | name = phase harmonic modulator | ||
| cost = 2 | | cost = 2 | ||
| slots = Head | | slots = Hands,Feet,Body,Back,Face,Arm,Head | ||
| | | weight = 1 | ||
| id = PhaseHarmonicModulator | |||
}} | |||
| id = | {{!}}- | ||
{{Cybernetic | |||
| name = penetrating radar | |||
| cost = 6 | |||
| slots = Body,Back,Head,Face,Arm | |||
| weight = 0 | |||
| id = PenetratingRadar | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = navigation system | |||
| cost = 1 | |||
| slots = Head,Arm,Hands,Body,Back | |||
| weight = 0 | |||
| id = NavigationSystem | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = reactive trauma plate | |||
| cost = 4 | |||
| slots = Body | |||
| weight = 4 | |||
| id = ReactiveTraumaPlate | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = micromanipulator array | |||
| cost = 5 | |||
| slots = Hands | |||
| weight = 2 | |||
| id = MicromanipulatorArray | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = onboard recoiler | |||
| cost = 4 | |||
| slots = Hands,Feet,Body,Back,Face,Arm,Head | |||
| weight = 1 | |||
| id = OnboardRecoiler | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = biodynamic power plant | |||
| cost = 6 | |||
| slots = Body | |||
| weight = 2 | |||
| id = BiodynamicPowerPlant | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = fire suppression system | |||
| cost = 2 | |||
| slots = Head,Body,Back | |||
| weight = 3 | |||
| id = FireSuppressionSystem | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = anchor spikes | |||
| cost = 2 | |||
| slots = Feet | |||
| weight = 1 | |||
| id = AnchorSpikes | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = medassist module | |||
| cost = 3 | |||
| slots = Body,Back,Arm | |||
| weight = 1 | |||
| id = MedassistModule | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = palladium electrodeposits | |||
| cost = 3 | |||
| slots = Head,Body,Back,Arm | |||
| weight = 1 | |||
| id = PalladiumElectrodeposits | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = tibular hydrojets | |||
| cost = 1 | |||
| slots = Feet | |||
| weight = 1 | |||
| id = TibularHydrojets | |||
| destroyonremove = yes | | destroyonremove = yes | ||
| weight = 0}} | }} | ||
{{!}}- | |||
{{Cybernetic | |||
| name = optical multiscanner | |||
| cost = 8 | |||
| slots = Face | |||
| weight = 0 | |||
| id = OpticalMultiscanner | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = magnetic core | |||
| cost = 4 | |||
| slots = Body | |||
| weight = 15 | |||
| id = MagneticCore | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = skin glitter | |||
| cost = 1 | |||
| slots = Face,Arm,Head,Hands,Feet | |||
| weight = 0 | |||
| id = SkinGlitter1 | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = skin glitter (high-tier) | |||
| cost = 2 | |||
| slots = Back,Body | |||
| weight = 0 | |||
| id = SkinGlitter2 | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = stasis projector | |||
| cost = 6 | |||
| slots = Head,Arm,Hands,Body,Back | |||
| weight = 1 | |||
| id = StasisProjector | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = social coprocessor | |||
| cost = 8 | |||
| slots = Head | |||
| weight = 0 | |||
| id = SocialCoprocessor | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = grounding shunts | |||
| cost = 2 | |||
| slots = Feet | |||
| weight = 1 | |||
| id = GroundingShunts | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = phase-adaptive scope | |||
| cost = 4 | |||
| slots = Back | |||
| weight = 0 | |||
| id = Phase-Adaptive Scope | |||
}} | |||
{{!}}- | |||
{{Cybernetic | |||
| name = stasis entangler | |||
| cost = 8 | |||
| slots = Feet,Back,Body | |||
| weight = 3 | |||
| id = StasisEntangler | |||
}} | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = | | name = holographic visage | ||
| cost = | | cost = 6 | ||
| slots = | | slots = Face | ||
| | | weight = 0 | ||
| id = HolographicVisage | |||
}} | |||
| | {{!}}- | ||
| | {{Cybernetic | ||
| weight = | | name = grafted mirror arm | ||
| cost = 5 | |||
| slots = Arm | |||
| weight = 8 | |||
| id = GraftedMirrorArm | |||
}} | |||
{{!}}- | {{!}}- | ||
{{Cybernetic | {{Cybernetic | ||
| name = | | name = precision force lathe | ||
| cost = 4 | | cost = 4 | ||
| slots = Head | | slots = Head,Arm,Body,Back | ||
| | | weight = 0 | ||
| id = PrecisionForceLathe | |||
}} | |||
| id = | |||
}} | }} | ||
[[Category:Character]] | [[Category:Character]] |
edits