Data:List of Cybernetics: Difference between revisions

New cybernetics for Palladium Reef update
(Add dermal plating, which was missing & fix cost of dermal insulation)
(New cybernetics for Palladium Reef update)
Line 2: Line 2:
{{Cybernetic table|
{{Cybernetic table|
{{Cybernetic
{{Cybernetic
| name = dermal insulation
| name           = dermal plating
| cost = 2
| cost           = 3
| slots = Body, Head, Back
| slots           = Body,Head,Back
| id = DermalInsulation
| weight         = 10
| startcybernetic = General
| id              = DermalPlating
| destroyonremove = yes
| weight = 0
| code = 01
}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = dermal plating
| name           = dermal insulation
| cost = 3
| cost           = 2
| slots = Body, Head, Back
| slots           = Body,Head,Back
| id = DermalPlating
| weight          = 3
| destroyonremove = no
| id             = DermalInsulation
| destroyonremove = yes
| startcybernetic = General
| code            = 01
}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = optical bioscanner
| name           = optical bioscanner
| cost = 1
| cost           = 1
| slots = Face
| slots           = Face
| id = BiologicalIndexer
| weight          = 0
| id             = BiologicalIndexer
| startcybernetic = General
| startcybernetic = General
| weight = 0
| code           = 04
| code = 04
}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = optical technoscanner
| name           = optical technoscanner
| cost = 1
| cost           = 1
| slots = Face
| slots           = Face
| id = TechnologicalIndexer
| weight          = 0
| id             = TechnologicalIndexer
| startcybernetic = General
| startcybernetic = General
| destroyonremove = no
| code           = 05
| code = 05
}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = force modulator
| name           = force modulator
| cost = 1
| cost           = 1
| slots = Hands, Feet, Body, Back, Face, Arm, Head
| slots           = Hands,Feet,Body,Back,Face,Arm,Head
| id = ForceModulator
| weight          = 0
| destroyonremove = no
| id              = ForceModulator
|
}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = night vision
| name           = night vision
| cost = 2
| cost           = 2
| slots = Face
| slots           = Face
| id = NightVision
| weight          = 0
| id             = NightVision
| startcybernetic = General
| startcybernetic = General
| destroyonremove = no
| code           = 06
| weight = 0
}}
| code = 06}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = hyper-elastic ankle tendons
| name           = hyper-elastic ankle tendons
| cost = 2
| cost           = 2
| slots = Feet
| slots           = Feet
| id = HyperElasticAnkleTendons
| weight          = 1
| id             = HyperElasticAnkleTendons
| startcybernetic = General
| startcybernetic = General
| destroyonremove = no
| code           = 07
| weight = 1
}}
| code = 07}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = parabolic muscular subroutine
| name           = parabolic muscular subroutine
| cost = 1
| cost           = 2
| slots = Arm
| slots           = Arm
| id = ParabolicMuscularSubroutine
| weight          = 0
| id             = ParabolicMuscularSubroutine
| startcybernetic = General
| startcybernetic = General
| destroyonremove = no
| code           = 08
| weight = 0
}}
| code = 08}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = cherubic visage  
| name           = cherubic visage
| cost = 1
| cost           = 1
| slots = Face
| slots           = Face
| id = CherubicVisage
| weight          = 1
| id             = CherubicVisage
| startcybernetic = Artifex, Consul, Praetorian, Eunuch
| startcybernetic = Artifex, Consul, Praetorian, Eunuch
| destroyonremove = no
| code           = 16
| weight = 5
}}
| code = 16}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = translucent skin  
| name           = translucent skin
| cost = 2
| cost           = 2
| slots = Body, Back  
| slots           = Body,Back
| id = TranslucentSkin
| weight          = 5
| id             = TranslucentSkin
| startcybernetic = General
| startcybernetic = General
| destroyonremove = no
| code           = 09
| weight = 5
}}
| code = 09}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = stabilizer arm locks  
| name           = stabilizer arm locks
| cost = 2
| cost           = 2
| slots = Arm  
| slots           = Arm
| id = StabilizerArmLocks
| weight          = 5
| id             = StabilizerArmLocks
| startcybernetic = General
| startcybernetic = General
| destroyonremove = no
| code           = 11
| weight = 1
}}
| code = 11}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = rapid release finger flexors  
| name           = rapid release finger flexors
| cost = 2
| cost           = 2
| slots = Hands
| slots           = Hands
| id = RapidReleaseFingerFlexors
| weight          = 1
| id             = RapidReleaseFingerFlexors
| startcybernetic = General
| startcybernetic = General
| destroyonremove = no
| code           = 12
| weight = 1
}}
| code = 12}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = carbide hand bones
| name           = carbide hand bones
| cost = 2
| cost           = 2
| slots = Hands
| slots           = Hands
| id = CarbideHandBones
| weight          = 15
| id             = CarbideHandBones
| startcybernetic = General
| startcybernetic = General
| destroyonremove = no
| code           = 13
| weight = 15
}}
| code = 13}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = fullerite hand bones
| name           = fullerite hand bones
| cost = 4
| cost           = 4
| slots = Hands
| slots           = Hands
| id = FulleriteHandBones
| weight          = 18
| startcybernetic = no
| id              = FulleriteHandBones
| destroyonremove = no
}}
| weight = 18}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = pentaceps
| name           = crysteel hand bones
| cost = 2
| cost           = 8
| slots = Feet
| slots           = Hands
| id = Pentaceps
| weight          = 9
| startcybernetic = General
| id              = CrysteelHandBones
| destroyonremove = no
}}
| weight = 5
| code = 14}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = transparent skin
| name           = pentaceps
| cost = 3
| cost           = 2
| slots = Body, Back
| slots           = Feet
| id = TransparentSkin
| weight          = 10
| destroyonremove = no
| id             = Pentaceps
| weight = 5}}
| startcybernetic = General
| code            = 14
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = bionic hands
| name           = transparent skin
| cost = 3
| cost           = 3
| slots = Hands
| slots           = Body,Back
| id = BionicHands
| weight          = 5
| startcybernetic = no
| id              = TransparentSkin
| destroyonremove = no
}}
| weight = 8}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = bionic arm
| name           = bionic hands
| cost = 3
| cost           = 3
| slots = Arm
| slots           = Hands
| id = BionicArm
| weight          = 5
| destroyonremove = no
| id              = BionicHands
| weight = 1}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = ultra-elastic ankle tendons
| name           = bionic arm
| cost = 3
| cost           = 3
| slots = Feet
| slots           = Arm
| id = UltraElasticAnkleTendons
| weight          = 8
| destroyonremove = no
| id              = BionicArm
| weight = 1}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = beautiful visage
| name           = ultra-elastic ankle tendons
| cost = 2
| cost           = 3
| slots = Face
| slots           = Feet
| id = BeautifulVisage
| weight          = 1
| destroyonremove = no
| id              = UltraElasticAnkleTendons
| weight = 1}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = dopamine synth
| name           = beautiful visage
| cost = 3
| cost           = 2
| slots = Head
| slots           = Face
| id = DopamineSynth
| weight          = 1
| destroyonremove = no
| id              = BeautifulVisage
| weight = 1}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = bionic heart
| name           = dopamine synth
| cost = 2
| cost           = 3
| slots = Body
| slots           = Head
| id = BionicHeart
| weight          = 0
| destroyonremove = no
| id              = DopamineSynth
| weight = 2}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = giant hands
| name           = bionic heart
| cost = 3
| cost           = 3
| slots = Hands
| slots           = Body
| id = GiantHands
| weight          = 2
| destroyonremove = no
| id              = BionicHeart
| weight = 3}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = inflatable axons
| name           = giant hands
| cost = 2
| cost           = 3
| slots = Head
| slots           = Hands
| id = InflatableAxons
| weight          = 3
| startcybernetic = General
| id              = GiantHands
| destroyonremove = no
}}
| weight = 0
| code = 15}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = nocturnal apex
| name           = communications interlock
| cost = 2
| cost           = 2
| slots = Head
| slots           = Hands,Feet,Body,Back,Face,Arm,Head
| id = NocturnalApex
| weight          = 1
| startcybernetic = Priest of All Suns, Priest of All Moons, Syzygyrior, Horticulturist
| id              = CommunicationsInterlock
| destroyonremove = no
}}
| weight = 0
| code = 16}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = electromagnetic sensor
| name           = security interlock
| cost = 1
| cost           = 3
| slots = Head, Face, Back, Body, Feet , Arm, Hands
| slots           = Hands,Feet,Body,Back,Face,Arm,Head
| id = ElectromagneticSensor
| weight          = 1
| startcybernetic = no
| id              = SecurityInterlock
| destroyonremove = no
| destroyonremove = yes
| weight = 0}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = matter recompositer
| name           = intravenous port
| cost = 3
| cost           = 3
| slots = Body
| slots           = Hands,Feet,Body,Back,Face,Arm,Head
| id = MatterRecompositer
| weight          = 0
| startcybernetic = no
| id              = IntravenousPort
| destroyonremove = no
}}
| weight = 5}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = air current microsensor
| name           = high-grade dermal insulation
| cost = 2
| cost           = 3
| slots = Body, Head
| slots           = Body,Head,Back
| id = AirCurrentMicrosensor
| weight         = 3
| startcybernetic = Child of the Deep, Child of the Wheel, Child of the Hearth, Fuming God-Child
| id             = HighGradeDermalInsulation
| destroyonremove = no
| weight = 0
| code = 16}}
{{!}}-
{{Cybernetic
| name = custom visage
| cost = 3
| slots = Face
| id = CustomVisage
| destroyonremove = yes
| destroyonremove = yes
| weight = 0}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = communications interlock
| name           = motorized treads
| cost = 2
| cost           = 4
| slots = Hands, Feet, Body, Back, Face, Arm, Head
| slots           = Feet
| id = CommunicationsInterlock
| weight          = 75
| destroyonremove = no
| id              = MotorizedTreads
| weight = 1}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = security interlock
| name           = inflatable axons
| cost = 3
| cost           = 2
| slots = Hands,Feet,Body,Back,Face,Arm,Head
| slots           = Head
| id = SecurityInterlock
| weight          = 0
| destroyonremove = yes
| id             = InflatableAxons
| weight = 1}}
| startcybernetic = General
| code            = 15
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = intravenous port
| name           = nocturnal apex
| cost = 3
| cost           = 2
| slots = Hands,Feet,Body,Back,Face,Arm,Head
| slots           = Head
| id = IntravenousPort
| weight          = 0
| destroyonremove = no
| id             = NocturnalApex
| weight = 1}}
| startcybernetic = Priest of All Suns, Priest of All Moons, Syzygyrior, Horticulturist
| code            = 16
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = high-grade dermal insulation
| name           = electromagnetic sensor
| cost = 3
| cost           = 1
| slots = Body,Head,Back
| slots           = Head,Face,Back,Body,Feet,Arm,Hands
| id = HighGradeDermalInsulation
| weight          = 0
| destroyonremove = yes
| id              = ElectromagneticSensor
| weight = 3}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = Motorized treads
| name           = matter recompositer
| cost = 4
| cost           = 3
| slots = Feet
| slots           = Body
| id = MotorizedTreads
| weight          = 5
| weight = 75}}
| id              = MatterRecompositer
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = gun rack
| name           = air current microsensor
| cost = 4
| cost           = 2
| slots = Back
| slots           = Body,Head
| id = GunRack
| weight          = 0
| weight = 20}}
| id             = AirCurrentMicrosensor
| startcybernetic = Child of the Deep, Child of the Wheel, Child of the Hearth, Fuming God-Child
| code            = 16
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = Skillsoft (low SP)
| name           = custom visage
| cost = 1
| cost           = 3
| slots = Head
| slots           = Face
| id = SingleSkillsoft1
| weight          = 0
| weight = 0}}
| id             = CustomVisage
| destroyonremove = yes
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = Skillsoft (medium SP)
| name           = gun rack
| cost = 2
| cost           = 4
| slots = Head
| slots           = Back
| id = SingleSkillsoft2
| weight          = 20
| weight = 0}}
| id              = GunRack
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = Skillsoft (high SP)
| name           = cathedra with sapphire tracery
| cost = 3
| cost           = 12
| slots = Head
| slots           = Back
| id = SingleSkillsoft3
| weight          = 20
| weight = 0}}
| id              = CathedraSapphire
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = Skillsoft Plus
| name           = cathedra with ruby tracery
| cost = 8
| cost           = 12
| slots = Head
| slots           = Back
| id = TreeSkillsoft
| weight          = 20
| weight = 0}}
| id              = CathedraRuby
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = Schemasoft (low-tier)
| name           = cathedra with white opal tracery
| cost = 2
| cost           = 12
| slots = Head
| slots           = Back
| id = Schemasoft2
| weight          = 20
| destroyonremove = yes
| id              = CathedraWhiteOpal
| weight = 0}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = Schemasoft (mid-tier)
| name           = cathedra with black opal tracery
| cost = 3
| cost           = 12
| slots = Head
| slots           = Back
| id = Schemasoft3
| weight          = 20
| destroyonremove = yes
| id              = CathedraBlackOpal
| weight = 0}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name = Schemasoft (high-tier)
| name           = skillsoft (low SP)
| cost = 4
| cost           = 1
| slots = Head
| slots           = Head
| id = Schemasoft4
| weight          = 0
| destroyonremove = yes
| id              = SingleSkillsoft1
| weight = 0}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name            = navigation system
| name            = skillsoft (medium SP)
| cost            = 1
| cost            = 2
| slots          = Head, Arm, Hands, Body, Back
| slots          = Head
| id              = NavigationSystem
| weight          = 0
| destroyonremove = no
| id              = SingleSkillsoft2
}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name            = pneumatic pistons
| name            = skillsoft (high SP)
| cost            = 2
| cost            = 3
| slots          = Feet
| slots          = Head
| id              = PneumaticPistons
| weight          = 0
| destroyonremove = no
| id              = SingleSkillsoft3
}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name            = reactive cranial plating
| name            = skillsoft plus
| cost            = 2
| cost            = 8
| slots          = Head
| slots          = Head
| id              = ReactiveCranialPlating
| weight          = 0
| destroyonremove = no
| id              = TreeSkillsoft
}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name            = phase harmonic modulator
| name            = Schemasoft (low-tier)
| cost            = 2
| cost            = 2
| slots          = Hands, Feet, Body, Back, Face, Arm, Head
| slots          = Head
| id              = PhaseHarmonicModulator
| weight          = 0
| destroyonremove = no
| id              = Schemasoft2
| destroyonremove = yes
}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name            = fire suppression system
| name            = Schemasoft (mid-tier)
| cost            = 2
| cost            = 3
| slots          = Head, Body, Back
| slots          = Head
| id              = FireSuppressionSystem
| weight          = 0
| destroyonremove = no
| id              = Schemasoft3
| destroyonremove = yes
}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name            = anchor spikes
| name            = Schemasoft (high-tier)
| cost            = 2
| cost            = 4
| slots          = Feet
| slots          = Head
| id              = AnchorSpikes
| weight          = 0
| destroyonremove = no
| id              = Schemasoft4
| destroyonremove = yes
}}
}}
{{!}}-
{{!}}-
Line 419: Line 418:
| cost            = 3
| cost            = 3
| slots          = Body
| slots          = Body
| weight          = 0
| id              = EquipmentRack
| id              = EquipmentRack
| destroyonremove = no
}}
}}
{{!}}-
{{!}}-
Line 427: Line 426:
| cost            = 3
| cost            = 3
| slots          = Body
| slots          = Body
| weight          = 0
| id              = Cyberliver
| id              = Cyberliver
| destroyonremove = no
}}
{{!}}-
{{Cybernetic
| name            = pneumatic pistons
| cost            = 2
| slots          = Feet
| weight          = 8
| id              = PneumaticPistons
}}
{{!}}-
{{Cybernetic
| name            = reactive cranial plating
| cost            = 2
| slots          = Head
| weight          = 2
| id              = ReactiveCranialPlating
}}
{{!}}-
{{Cybernetic
| name            = high-fidelity matter recompositer
| cost            = 8
| slots          = Body
| weight          = 5
| id              = HighFidelityMatterRecompositer
}}
}}
{{!}}-
{{!}}-
Line 434: Line 457:
| name            = anomaly fumigator
| name            = anomaly fumigator
| cost            = 3
| cost            = 3
| slots          = Hands, Feet, Body, Back, Face, Arm, Head
| slots          = Hands,Feet,Body,Back,Face,Arm,Head
| weight          = 1
| id              = AnomalyFumigator
| id              = AnomalyFumigator
| destroyonremove = no
}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name            = medassist module
| name            = phase harmonic modulator
| cost            = 3
| cost            = 2
| slots          = Body, Back, Arm
| slots          = Hands,Feet,Body,Back,Face,Arm,Head
| id              = MedassistModule
| weight          = 1
| destroyonremove = no
| id              = PhaseHarmonicModulator
}}
{{!}}-
{{Cybernetic
| name            = penetrating radar
| cost            = 6
| slots          = Body,Back,Head,Face,Arm
| weight          = 0
| id              = PenetratingRadar
}}
{{!}}-
{{Cybernetic
| name            = navigation system
| cost            = 1
| slots          = Head,Arm,Hands,Body,Back
| weight          = 0
| id              = NavigationSystem
}}
}}
{{!}}-
{{!}}-
Line 451: Line 490:
| cost            = 4
| cost            = 4
| slots          = Body
| slots          = Body
| weight          = 4
| id              = ReactiveTraumaPlate
| id              = ReactiveTraumaPlate
| destroyonremove = no
}}
{{!}}-
{{Cybernetic
| name            = onboard recoiler
| cost            = 4
| slots          = Hands, Feet, Body, Back, Face, Arm, Head
| id              = OnboardRecoiler
| destroyonremove = no
}}
}}
{{!}}-
{{!}}-
Line 467: Line 498:
| cost            = 5
| cost            = 5
| slots          = Hands
| slots          = Hands
| weight          = 2
| id              = MicromanipulatorArray
| id              = MicromanipulatorArray
| destroyonremove = no
}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name            = penetrating radar
| name            = onboard recoiler
| cost            = 6
| cost            = 4
| slots          = Body, Back, Head, Face, Arm
| slots          = Hands,Feet,Body,Back,Face,Arm,Head
| id              = PenetratingRadar
| weight          = 1
| destroyonremove = no
| id              = OnboardRecoiler
}}
}}
{{!}}-
{{!}}-
Line 483: Line 514:
| cost            = 6
| cost            = 6
| slots          = Body
| slots          = Body
| weight          = 2
| id              = BiodynamicPowerPlant
| id              = BiodynamicPowerPlant
| destroyonremove = no
}}
}}
{{!}}-
{{!}}-
{{Cybernetic
{{Cybernetic
| name            = high-fidelity matter recompositer
| name            = fire suppression system
| cost            = 8
| cost            = 2
| slots          = Body
| slots          = Head,Body,Back
| id              = HighFidelityMatterRecompositer
| weight          = 3
| destroyonremove = no
| id              = FireSuppressionSystem
}}
{{!}}-
{{Cybernetic
| name            = anchor spikes
| cost            = 2
| slots          = Feet
| weight          = 1
| id              = AnchorSpikes
}}
{{!}}-
{{Cybernetic
| name            = medassist module
| cost            = 3
| slots          = Body,Back,Arm
| weight          = 1
| id              = MedassistModule
}}
}}
{{!}}-
{{!}}-
Line 498: Line 545:
| name            = palladium electrodeposits
| name            = palladium electrodeposits
| cost            = 3
| cost            = 3
| slots          = Body, Back, Head, Arm
| slots          = Head,Body,Back,Arm
| weight          = 1
| id              = PalladiumElectrodeposits
| id              = PalladiumElectrodeposits
| destroyonremove = no
}}
{{!}}-
{{Cybernetic
| name            = tibular hydrojets
| cost            = 1
| slots          = Feet
| weight          = 1
| id              = TibularHydrojets
| destroyonremove = yes
}}
{{!}}-
{{Cybernetic
| name            = optical multiscanner
| cost            = 8
| slots          = Face
| weight          = 0
| id              = OpticalMultiscanner
}}
{{!}}-
{{Cybernetic
| name            = magnetic core
| cost            = 4
| slots          = Body
| weight          = 15
| id              = MagneticCore
}}
{{!}}-
{{Cybernetic
| name            = skin glitter
| cost            = 1
| slots          = Face,Arm,Head,Hands,Feet
| weight          = 0
| id              = SkinGlitter1
}}
{{!}}-
{{Cybernetic
| name            = skin glitter
| cost            = 2
| slots          = Back,Body
| weight          = 0
| id              = SkinGlitter2
}}
{{!}}-
{{Cybernetic
| name            = stasis projector
| cost            = 6
| slots          = Head,Arm,Hands,Body,Back
| weight          = 1
| id              = StasisProjector
}}
}}
}}
}}


[[Category:Character]]
[[Category:Character]]