Data:Plasma grenade mk II: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| canbuild = yes
| canbuild = yes
| candisassemble = yes
| candisassemble = yes
| colorstr = &c
| colorstr = &G
| tilecolors = cy
| tilecolors = Gy
| renderstr = δ
| renderstr = δ
| role = Uncommon
| role = Uncommon
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| unidentifiedaltname = grenade
| unidentifiedaltname = grenade
| supportedmods = GrenadeMods
| supportedmods = GrenadeMods
| desc = A sleek, chrome ovoid. It hums in vibration.
| desc = A metal shoal of waffled hexagons is clamped by a chrome lever. It sizzles and swells inside.
| categories = Grenades
| categories = Grenades
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
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A {{name}} is a [[:Category:Thrown Weapons|thrown weapon]] which, when thrown, will release {{favilink|plasma}} in the location where it lands as well as the 8 surrounding tiles. The plasma released by this grenade has a [[gas]] level of 10 and a density of 80 in each tile where the gas is released,{{Code Reference|class=GasGrenade}}<ref><code>ObjectBlueprints.xml</code></ref> causing approximately 8 damage per turn to creatures or robots that remain in the plasma cloud, and approximately 620 damage per turn to walls and similar objects.{{Code Reference|class=GasDamaging}}
As implied by the {{Qud text|mk II}} in its name, it is the second-most powerful of the three plasma grenades.
==See Also==
==See Also==
* {{favilink|plasma grenade mk I}}
* {{favilink|plasma grenade}}
* {{favilink|plasma grenade mk III}}
 
{{references|2.0.201.94}}
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