Dawning ape: Difference between revisions

48 bytes added ,  23:46, 15 November 2023
Updated by Librarianmage with game version 2.0.206.26 using QBE v1.0rc2
(Updated by Librarianmage with game version 2.0.204.82 using QBE v1.0rc2)
(Updated by Librarianmage with game version 2.0.206.26 using QBE v1.0rc2)
Line 9: Line 9:
| ma = 5
| ma = 5
| marange = 3+1d2
| marange = 3+1d2
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Dawning Ape
| id = Dawning Ape
Line 17: Line 17:
| renderstr = A
| renderstr = A
| role = Brute
| role = Brute
| extra = {{Extra info|weight = 200 | empsensitive = yes | bodytype = HumanoidRobot}}
| extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = HumanoidRobot}}
| inheritingfrom = BaseApe
| inheritingfrom = BaseApe
| dynamictable = {{Dynamic object|MoonStair_Creatures|Dawning Ape}}
| dynamictable = {{Dynamic object|MoonStair_Creatures|Dawning Ape}}
Line 37: Line 37:
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Dawning ape fist|2|no|100|no}}
| inventory = {{inventory|Dawning ape fist|2|no|100|no}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Bludgeon}} </br>{{SkillID to name|Cudgel_Expertise}} </br>{{SkillID to name|Cudgel_Slam}} </br>{{SkillID to name|Dual_Wield}}
| skills = {{SkillID to name|Cudgel}} </br>{{SkillID to name|Cudgel_Bludgeon}} </br>{{SkillID to name|Cudgel_Expertise}} </br>{{SkillID to name|Cudgel_Slam}} </br>{{SkillID to name|Multiweapon_Fighting}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|18}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|18}}
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|18}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|18}}
| desc = Crushing metal arms and a pendulum gait put into motion the idea that knuckle-walking was in iteration between life and machine. Artifical cheek pads blow to terrifying size around =pronouns.possessive= chrome-bang head, and =pronouns.possessive= facescreen emotes in the key of power.
| desc = Crushing metal arms and a pendulum gait put into motion the idea that knuckle-walking was in iteration between life and machine. Artifical cheek pads blow to terrifying size around =pronouns.possessive= chrome-bang head, and =pronouns.possessive= facescreen emotes in the key of power.
| categories = Apes
| categories = Apes
| gameversion = 2.0.204.82
| gameversion = 2.0.206.26
}}
}}
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