Dawning ape: Difference between revisions

21 bytes added ,  03:34, 8 June 2023
Updated by Librarianmage with game version 2.0.204.82 using QBE v1.0rc2
m (fixed code ref)
(Updated by Librarianmage with game version 2.0.204.82 using QBE v1.0rc2)
Line 17: Line 17:
| renderstr = A
| renderstr = A
| role = Brute
| role = Brute
| extra = {{Extra info|weight = 200 | bodytype = HumanoidRobot}}
| extra = {{Extra info|weight = 200 | empsensitive = yes | bodytype = HumanoidRobot}}
| inheritingfrom = BaseApe
| inheritingfrom = BaseApe
| dynamictable = {{Dynamic object|MoonStair_Creatures|Dawning Ape}}
| dynamictable = {{Dynamic object|MoonStair_Creatures|Dawning Ape}}
Line 41: Line 41:
| desc = Crushing metal arms and a pendulum gait put into motion the idea that knuckle-walking was in iteration between life and machine. Artifical cheek pads blow to terrifying size around =pronouns.possessive= chrome-bang head, and =pronouns.possessive= facescreen emotes in the key of power.
| desc = Crushing metal arms and a pendulum gait put into motion the idea that knuckle-walking was in iteration between life and machine. Artifical cheek pads blow to terrifying size around =pronouns.possessive= chrome-bang head, and =pronouns.possessive= facescreen emotes in the key of power.
| categories = Apes
| categories = Apes
| gameversion = 2.0.204.52
| gameversion = 2.0.204.82
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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