Death: Difference between revisions

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Death is an inevitable part of Caves of Qud. All objects die when they reach 0 or less [[HP]], although some will die well before that through various sources of [[instant death]].
Death is an inevitable part of Caves of Qud. Anything dies when it reaches 0 [[HP]] or less, although there are also various means of [[instant death]].


On [[Classic Mode]], this would typically end the run unless the player was in a [[precognition|precognitive vision]] or was [[domination|dominating]] a creature. In all other modes, the player will be able to reload from the last save made.
In [[Classic Mode]], the player dying would typically end the run unless they were in a [[precognition|precognitive vision]] or [[domination|dominating]] a creature. In all other modes, it's possible to reload from the last checkpoint made.


== Death Screen ==
== Death Screen ==