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{{ | {{Removed Content}} | ||
|title | <!-- | ||
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| | Manual infobox implementation to avoid cargo storage | ||
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-->{{#invoke:infobox|infobox | |||
| title=deathlands | |||
| class = qud-location-infobox | |||
| imagearea = [[Image:Deathlands.png|160px]] | |||
| rows = | |||
{{infobox row|field=<div style="text-align:center;"><i>[[World_map#Terrain|world map terrain]]</i></div> }} | |||
}} | }} | ||
The deathlands | {{qud look|text=Only the vexing hum of the Signal interrupts the incandescent stillness.|title=deathlands }} | ||
The deathlands were a placeholder late-game region of the [[world map]] terrain, with world map generation similar to that of [[ruins]] but more barren. They were notable primarily as the home of some of the highest-level creatures in the game, {{f|Leering Stalker|plural}} and {{f|Chrome Pyramid|plural}}, and for the valuable high-end items were often strewn about the landscape. They were replaced with the {{f|Moon Stair}} in version 204.48. Refer to the [[World_map#History_of_the_World_Map|History of the World Map]] topic to view historical maps that included the deathlands. | |||
== Locations | == Notable Locations == | ||
None. | None. | ||
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== Possible Lair Owners == | == Possible Lair Owners == | ||
{{cols|2| | |||
* {{f|Glowmoth}} | |||
* {{f|Agolzvuv}} | |||
* {{f|Chrome Pyramid}} | |||
* {{f|Leering Stalker}} | |||
* {{f|Quillipede}} | |||
* {{f id|Scrapbot}} | |||
* {{f|Waydroid}} | |||
* {{f|Spitting Slug}} | |||
* {{f|Electric Snail}} | |||
* {{f|Cloneling}} | |||
* {{f id|Sawhander}} | |||
* {{f id|ChaingunTurret}} | |||
* {{f id|LaserTurret}} | |||
* {{f id|Normality Bot}} | |||
}} | |||
== Deathlands Plants == | == Deathlands Plants == |