Decarbonizer: Difference between revisions

4 bytes added ,  10:30, 16 February 2021
m
code specifies 1-4 limbs, which is consistent with my testing. you may have experienced a bug but i was unable to replicate
imported>EvanBalster
(Observed six limbs dismembered in one hit on a chimera.)
m (code specifies 1-4 limbs, which is consistent with my testing. you may have experienced a bug but i was unable to replicate)
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==Decarbonizing Beam==
==Decarbonizing Beam==
With this mutation, the decarbonizer can take one turn to aim at a target 40 + mutation level tiles away. This spins up their molecular cannon, and telegraphs a bright red line at the target. After three turns, this beam will fire down the selected path, and all creatures within this path must make an [[Save|Agility save]] of difficulty 20. If they fail this, each of their limbs has a chance to be dismembered. Even though the decarbonizer does not have decapitate, the head is an eligible limb to dismember. This beam is also [[Omniphase]], so it can dismember creatures in any phase other than [[Nullphase]].
With this mutation, the decarbonizer can take one turn to aim at a target 40 + mutation level tiles away. This spins up their molecular cannon, and telegraphs a bright red line at the target. After three turns, this beam will fire down the selected path, and all creatures within this path must make an [[Save|Agility save]] of difficulty 20. If they fail this, they will have 1-4 of their limbs randomly dismembered. Even though the decarbonizer does not have decapitate, the head is an eligible limb to dismember. This beam is also [[Omniphase]], so it can dismember creatures in any phase other than [[Nullphase]].


After the decarbonizing beam has fired, the ability may not be used until 200 more turns have passed.
After the decarbonizing beam has fired, the ability may not be used until 200 more turns have passed.


{{Robots Navbox}}
{{Robots Navbox}}