Dense crystal leaves: Difference between revisions

246 bytes added ,  23:08, 15 November 2023
Updated by Librarianmage with game version 2.0.206.26 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.204.82 using QBE v1.0rc2)
(Updated by Librarianmage with game version 2.0.206.26 using QBE v1.0rc2)
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| title = {{Qud text|dense crystal leaves}}
| title = {{Qud text|dense crystal leaves}}
| image = dense crystal leaves.png
| image = dense crystal leaves.png
| overrideimages = {{altimage start}}{{altimage | dense crystal leaves.png | type = random sprite #1}}{{altimage | dense crystal leaves variation 1.png | type = random sprite #2}}{{altimage | dense crystal leaves variation 2.png | type = random sprite #3}}{{altimage | dense crystal leaves variation 3.png | type = random sprite #4}}{{altimage end}}
| gif = dense crystal leaves animated.gif
| overrideimages = {{altimage start}}{{altimage | dense crystal leaves.png | gif = dense crystal leaves animated.gif | type = random sprite #1}}{{altimage | dense crystal leaves variation 1.png | gif = dense crystal leaves variation 1 animated.gif | type = random sprite #2}}{{altimage | dense crystal leaves variation 2.png | gif = dense crystal leaves variation 2 animated.gif | type = random sprite #3}}{{altimage | dense crystal leaves variation 3.png | gif = dense crystal leaves variation 3 animated.gif | type = random sprite #4}}{{altimage end}}
| hp = 20
| hp = 20
| av = 4
| av = 4
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| inheritingfrom = Crystal
| inheritingfrom = Crystal
| desc = Drops of static dew fuzz the sharp crystal edges. The flats themselves are radiant and rustle on a psychic breeze. In gestalt, they flow like reversible sequins across the mind/body divide.
| desc = Drops of static dew fuzz the sharp crystal edges. The flats themselves are radiant and rustle on a psychic breeze. In gestalt, they flow like reversible sequins across the mind/body divide.
| gameversion = 2.0.204.82
| gameversion = 2.0.206.26
}}
}}
<!-- END QBE -->
<!-- END QBE -->
{{No Description}}
{{No Description}}
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