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* Recovering a turret's weapon for reuse requires some way to [[disarm]] it; turrets will not drop their weapons on death and there is no way to take it through friendly interaction. | * Recovering a turret's weapon for reuse requires some way to [[disarm]] it; turrets will not drop their weapons on death and there is no way to take it through friendly interaction. | ||
* While | * While deploying a turret takes 10000 energy, the turret will be created at the start of the action and will be able to fire while the player is recovering from energy debt. | ||
* [[Turret tinker|Turret tinkers]] possess a similar ability to create turrets, but they do not use this skill: instead, they spontaneously create ammunition and weapons based on their creature type when they create turrets, and their turrets match the monster templates perfectly. | * [[Turret tinker|Turret tinkers]] possess a similar ability to create turrets, but they do not use this skill: instead, they spontaneously create ammunition and weapons based on their creature type when they create turrets, and their turrets match the monster templates perfectly. | ||
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