Deploy Turret: Difference between revisions

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12 bytes added ,  10:53, 19 June 2022
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{{name}} allows the user to deploy any [[missile weapon]] as a static turret on an adjacent square with 10 turns of work (10000 [[energy]]). {{Code Reference|namespace=XRL.World.Parts.Skill|class=Tinkering_DeployTurret}} Created turrets are based off of the naturally occurring [[turret]] enemies, but they have altered stats based on the [[tier]] of the weapon used and the [[Tinkering]] skill of their creator:{{Code Reference|namespace=XRL.World.Capabilities|class=IntegratedWeaponHost}}  
{{name}} allows the user to deploy any [[missile weapon]] as a static turret on an adjacent square with 10 turns of work (10000 [[Action cost|energy]]). {{Code Reference|namespace=XRL.World.Parts.Skill|class=Tinkering_DeployTurret}} Created turrets are based off of the naturally occurring [[turret]] enemies, but they have altered stats based on the [[tier]] of the weapon used and the [[Tinkering]] skill of their creator:{{Code Reference|namespace=XRL.World.Capabilities|class=IntegratedWeaponHost}}  
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