Desert kris: Difference between revisions

Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(7 intermediate revisions by the same user not shown)
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| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = BaseDagger
| inheritingfrom = BaseDagger
| dynamictable = {{Dynamic object|MeleeWeapons|Desert Kris}}
| dynamictable = {{Dynamic object|Items|Desert Kris}} </br>{{Dynamic object|MeleeWeapons|Desert Kris}}
| desc = With a wavy blade, the desert kris is a common weapon of the desert men.
| supportedmods = BladeMods,WeaponMods,CommonMods
| desc = Iron wormwags out of its halite stub of a hilt.


{{Qud shader|rules|{{(}}Strength Bonus Cap: 2
{{Qud shader|rules|{{(}}Strength Bonus Cap: 2
Weapon Class: Short Blades (causes bleeding on critical hit){{)}}}}
Weapon Class: Short Blades (causes bleeding on critical hit){{)}}}}
| categories = Short Blades
| categories = Short Blades
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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