Di-thermo beam: Difference between revisions

258 bytes added ,  16:29, 15 November 2021
minor edit for objectivity/formality, per Caves_of_Qud_Wiki:Style_Guide. Plus Missing Info ambox / minor edits.
(Note about flipping and net temperature effects based on numeric stats.)
(minor edit for objectivity/formality, per Caves_of_Qud_Wiki:Style_Guide. Plus Missing Info ambox / minor edits.)
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{{Missing info|Needs more specific info about how similar the ray effect is to Flaming/Freezing Hands. For example, how does the heat/cold damage compare to those mutations? Also, cooldown length needs confirmation - the infobox data suggests that the cooldown is actually 2 rounds.}}
This peculiar pistol fires a ray of heat in the direction it is aimed and a ray of cold in the opposite direction.  These projectiles resemble [[Flaming Hands]] and [[Freezing Hands]].  The context menu option '''flip''' may be used to reverse the direction of the beams.  It requires one round to cool down (and warm up..?) after each shot fired.
This pistol fires a ray of heat in the direction it is aimed and a ray of cold in the opposite direction.  These projectiles resemble [[Flaming Hands]] and [[Freezing Hands]].  The context menu option '''flip''' may be used to reverse the direction of the beams.  It requires one round to cool down after each shot fired.


== Tips ==
== Tips ==