Disarming Shot: Difference between revisions

154 bytes removed ,  19:13, 5 April 2022
m
standardize faction and creature templates
mNo edit summary
m (standardize faction and creature templates)
 
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Each hit dealt with a pistol has a chance equal to the agility modifier of the person firing, taken as a percentage, to disarm the hit opponent. Note that this is not equal to each instance of firing; [[Chain pistol|chain pistols]] can hit many times and as such will apply this chance many times, resulting in a very high rate of disarmament.
Each hit dealt with a pistol has a chance equal to the agility modifier of the person firing, taken as a percentage, to disarm the hit opponent. Note that this is not equal to each instance of firing; [[Chain pistol|chain pistols]] can hit many times and as such will apply this chance many times, resulting in a very high rate of disarmament.


==Factions that can teach {{PAGENAME}}==
{{Factions that teach the skill}}
{{#cargo_query:table=Factions|fields=CONCAT('[[:',_pageName,'{{!}}',PlainName,']]')|where=WaterRitualSkill='{{PAGENAME}}'|format=ul}}


{{Creatures with the skill|{{PAGENAME}}}}
{{Creatures with the skill}}


{{Skills and Powers Navbox}}
{{Skills and Powers Navbox}}