Double-muscled: Difference between revisions

9 bytes removed ,  03:16, 21 January 2022
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{{Opinion}}
{{Opinion}}
===Advantages===
===Advantages===
* Additional strength causes the player to do more damage in melee via additional [[PV|penetrations]], as well as increases carrying capacity
* Additional strength causes the player to do more damage in melee via additional [[PV|penetrations]] and increases carrying capacity
* Gaining strength from a mutation rather than by increasing it through the Attribute Points granted at level-ups allows those points to go to other [[Attributes]], or allows you to get extremely high strength
* Gaining strength from a mutation rather than by increasing it through the Attribute Points granted at level-ups allows those points to go to other [[Attributes]], or allows you to get extremely high strength
* Synergizes well with weapons/mutations that have uncapped strength bonuses, such as [[Horns]]
* Synergizes well with weapons/mutations that have uncapped strength bonuses, such as [[Horns]]
* Synergizes well with mutations that grant additional limbs that can be used in combat, such as [[Multiple Arms]]
* Synergizes well with mutations that grant additional limbs that can be used in combat, such as [[Multiple Arms]]
* The daze effect caused by this mutation can often prevent enemies from reacting to your attacks or fighting back. Dazing an already dazed creature will stun the target instead.  
* The daze effect caused by this mutation can often prevent enemies from reacting to your attacks or fighting back. Dazing an already dazed creature will stun the target instead.


===Disadvantages===
===Disadvantages===
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